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A Computational Design Approach to Haptic Synthesis

Objective

We use touch permanently to explore, manipulate and interact with the world around us, but also to feel and transmit affection. Haptic synthesis, i.e. the ability to design and control what we feel, either on a computer application or with a consumer product, bears an immense scientific, industrial, and social impact. However, touch is still poorly understood and underexploited in today’s digital era. The state of the art in computational haptic synthesis lags well behind the technological and scientific progress in additive manufacturing, computational design for fabrication, virtual reality displays, or cutaneous haptic interfaces.

TouchDesign will define a formal and comprehensive computational design methodology for haptic synthesis, applied to both tactile digital communication and to computational design and fabrication of objects with desired tactile properties. Haptic synthesis will be formulated as an optimization problem, with the objective function defined based on haptic perceptual metrics, and with the design space defined by the high-dimensional parameter space of a fabrication process or a haptic interface.

We will introduce multiple breakthroughs in four major scientific pillars.
(i) In contact biomechanics: develop measurement-based and data-driven models that enable interactive evaluation of the deformations undergone by skin mechanoreceptors.
(ii) In perceptual modeling: establish a connection between high-resolution biomechanics, mechanoreceptor activation fields, and psychophysics, through machine-learning analysis of exhaustive simulated and experimental data.
(iii) In numerical optimization: design methods that optimize perceptual metrics through robust and efficient search of the high-dimensional design space of haptic fabrication and haptic display problems.
(iv) In computational design: introduce methods and interfaces to visualize, explore, and define perceptual objective functions and haptic design spaces.

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Keywords

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Programme(s)

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Topic(s)

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Funding Scheme

Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.

ERC-COG - Consolidator Grant

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Call for proposal

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(opens in new window) ERC-2017-COG

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Host institution

UNIVERSIDAD REY JUAN CARLOS
Net EU contribution

Net EU financial contribution. The sum of money that the participant receives, deducted by the EU contribution to its linked third party. It considers the distribution of the EU financial contribution between direct beneficiaries of the project and other types of participants, like third-party participants.

€ 1 968 812,00
Address
CALLE TULIPAN
28933 Mostoles
Spain

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Region
Comunidad de Madrid Comunidad de Madrid Madrid
Activity type
Higher or Secondary Education Establishments
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Total cost

The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.

€ 1 968 812,00

Beneficiaries (1)

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