Project description
A SLAM solution for real-world uses
From smartphones to augmented reality (AR), simultaneous localisation and mapping (SLAM) promises to be transformative. It can identify the position and orientation of our device to create a map of the environment using camera input feed. The EU-funded SLAM4AR project will develop new algorithms for the motion of a camera and a precise 3D reconstruction of the observed environment. This new technology can also enable object insertion within the 3D environment. The real-world applications are many and range from education (showing medical students the 3D location of bones and inner organs) to industry (auto mechanics can view the inner structures of a motor) and culture (tourists will be able to navigate to a certain location in a museum).
Objective
The PoC Project SLAM4AR is focused on developing technological foundations for advanced augmented reality (AR) applications on smartphones. According to a recent study of Hampleton & Partners, the market value for AR applications is expected to break the $170 billion barrier by 2022. And a significant share of this market value will come from smartphone applications. In the PoC project SLAM4AR, we will build up on state-of-the-art algorithms for visual Simultaneous Localization and Mapping (SLAM) that we developed in the ERC CoG “3D Reloaded”. These algorithms allow one to recover the motion of a camera and a 3D reconstruction of the observed environment at unprecedented precision, robustness and large-scale capability (among existing real-time capable algorithms). We will reformulate and streamline these algorithms so that they can run on smartphones. They will leverage the smartphone’s camera and inertial sensor in order to compute in real-time both the location of the phone and a 3D map of the environment. In several AR applications, we will demonstrate that our algorithms with their superior precision and robustness serve as a key enabler for advanced AR technology. For example, we can perform object insertion (beyond Pokemon Go) in a way that dynamic objects interact more naturally and faithfully with a complex 3D environment – they accurately sit on chairs or tables, or they convincingly roll down slopes, etc. This will enable numerous AR applications such as teaching medical students about the 3D location of bones and inner organs, training novice car mechanics in the inner structures of a motor. Or navigating tourists to a desired location in a museum or a church. There is a rapidly growing market for AR applications on phones and we are convinced that our smartphone-based visual SLAM technology will serve as a key enabler.
Fields of science (EuroSciVoc)
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: https://op.europa.eu/en/web/eu-vocabularies/euroscivoc.
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: https://op.europa.eu/en/web/eu-vocabularies/euroscivoc.
- engineering and technology electrical engineering, electronic engineering, information engineering electronic engineering sensors optical sensors
- engineering and technology electrical engineering, electronic engineering, information engineering information engineering telecommunications mobile phones
- natural sciences computer and information sciences software software applications simulation software
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Programme(s)
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
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H2020-EU.1.1. - EXCELLENT SCIENCE - European Research Council (ERC)
MAIN PROGRAMME
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Topic(s)
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Funding Scheme
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
ERC-POC-LS - ERC Proof of Concept Lump Sum Pilot
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Call for proposal
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
(opens in new window) ERC-2019-PoC
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Net EU financial contribution. The sum of money that the participant receives, deducted by the EU contribution to its linked third party. It considers the distribution of the EU financial contribution between direct beneficiaries of the project and other types of participants, like third-party participants.
80333 Muenchen
Germany
The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.