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Video gamEs foR Skills trAining

Project description

Video games for skill development

VERSA is an EU-funded project within the SwafS-08-2020 programme. With electronics and the internet of things on the rise, people are exploring innovative ways to use them in education, and skills training and development programmes. VERSA aims to challenge preconceived methods of skills development by using a variety of commercially available and fun video games. The focus will be on training eight innovation-related skills: creativity, critical thinking, cognitive flexibility, time management, complex problem solving, judgement and decision-making, and goal setting. With this methodology and technology the project aims to modernise PhD programmes as well as prove that this novel methodology could be very beneficial for any PhD programme’s curriculum.

Objective

VERSA aims to challenge the current paradigm of soft skills development at PhD level by implementing an innovative methodology for soft skills training using commercially available video games. We target the training of eight innovation related skills, namely Creativity, Critical Thinking, Complex Problem Solving, Cognitive Flexibility, People/Team Management, Time Management, Judgement and Decision Making and Goal Setting, all these skills being very desirable choices for the non-academic sector.
There is a dual scope to VERSA's approach...one one hand, we aim to modernize the PhD programmes at the partner universities, by offering innovative digital tools for soft skills training, and on the other hand, we aim to prove this as a consistent methodology for future use in any PhD's programme curricula, which has the potential to shape the way Universities of the future offer soft skills training for Doctoral Education.

Keywords

Project’s keywords as indicated by the project coordinator. Not to be confused with the EuroSciVoc taxonomy (Fields of science)

Programme(s)

Multi-annual funding programmes that define the EU’s priorities for research and innovation.

  • H2020-EU.5.a. - Make scientific and technological careers attractive to young students, and forster sustainable interaction between schools, research institutions, industry and civil society organisations MAIN PROGRAMME
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Topic(s)

Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.

Funding Scheme

Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.

CSA - Coordination and support action

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Call for proposal

Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.

(opens in new window) H2020-SwafS-2018-2020

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Coordinator

UNIVERSITAT ROVIRA I VIRGILI
Net EU contribution

Net EU financial contribution. The sum of money that the participant receives, deducted by the EU contribution to its linked third party. It considers the distribution of the EU financial contribution between direct beneficiaries of the project and other types of participants, like third-party participants.

€ 64 000,00
Address
CARRER DE ESCORXADOR
43003 TARRAGONA
Spain

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Region
Este Cataluña Tarragona
Activity type
Higher or Secondary Education Establishments
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Total cost

The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.

€ 64 000,00

Participants (3)

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