Deliverables
D6.5 SNA-based Community Support and Collaboration Mediation tools available and integrated with Ecosystem Delivery date: M40. Responsible: UPB
D43 Initial version of game applications for scenario pilots development and delivery support of pilot games and gamifications using the reusable assets ready for first round of pilotting and formative evaluation for 1st round of pilotting in WP5 Task 42 and 43Delivery date M22 tasks 42 and 43 Responsible PLAYGEN
D61Ecosystem software platform with underlying Software Repository Digital Library and Media Archive available for collection of contentDelivery date M12 Responsible FTK
D64 Ecosystem Software Repository Digital Library Media Archive Interactive Map and Online Training Portal populated with content and onlineDelivery date M36 Responsible FTK
D82Evaluation Asset Conceptual Approach and Implementation Delivery date M22 task 82 Responsible TUGRAZ
D36Final storytelling framework Storytelling framework integrated in the repository with documentation complete authoring tool and sample storiesDelivery date M34 tasks 35 and 37 Responsible INESCID
D34Final social gamification assets Social gamification assets integrated in the repository with documentation and authoring and configuration tools RAGE ecosystem fully gamified Delivery date M36 tasks 36 Responsible UOB
D25First bundle of dashboard components Specification initial visualizations design of specific analysesDelivery date M19task 24 Responsible UCM
D21First bundle of serverside components Specification use cases and prototypes of the core assetsDelivery date M16 tasks 21 22 23 Responsible UCM
D23First bundle of clientside components Specification sample scenarios and mockup libraries for development for the thee target platformsDelivery date M17 tasks 21 22 23 Responsible UCM
D33First social gamification assets Specification use cases and prototypes of the social gamification assets Mockup of the RAGE ecosystem gamification Delivery date M18 tasks 36 Responsible UOB
D35First storytelling framework Specification and prototype with a mockup scenarioDelivery date M18 tasks 35 and 37 Responsible INESCID
D1.3 Two-level authoring widget software and documentation Delivery date: M48 (task 1.5); SU
D44 Final version of game applications for scenario pilots refinement and delivery support of games and gamifications based on the feedback from 1st round of pilotting and formative evaluation leading to the 2nd round of pilloting and validation Delivery date M38 tasks 42 and 43 Responsible PLAYGEN
D63 Semantic Annotation Support of Ecosystem Content availableDelivery date M20 Responsible FTK
D24Final bundle of clientside components Core assets in final form with documentation and samples M31 tasks 21 22 23 Responsible UCM
D22Final bundle of serverside components Core assets in final form with documentation and samples M30 tasks 21 22 23 Responsible UCM
D31First bundle of core social agency assets Specification use cases and prototypes of the core assetsDelivery date M18 tasks 31 32 33 and 34 Responsible INESCID
Delivery date M19task 24 Responsible UCMD26Final bundle of dashboard components Core assets in final form with documentation and samples M38 task 24 Responsible UCM
D32Final integrated bundle of core social agency assets Core assets integrated in the repository with documentation and authoring and configuration tools Delivery date M24 tasks 31 32 33 and 34 Responsible INESCID
D74Report with proposition of potential business modelsDelivery Date M24 Responsible UOB
D81RAGE Evaluation Framework and GuidelinesDelivery date M12 task 81 Responsible TUGRAZ
D72Summary report of Value Chain analysis fro the Leisure and NonLeisure game development IndustriesDelivery date M12 Responsible INMARK
This deliverable D66 was added to allow for releasing an intermediate version of D62Summary Analysis Roadmapping and Production of Training materialsDelivery date M48 intermediate version M17
Procedural document
D83First RAGE Evaluation Report Delivery date M33 tasks 83 84 85 Responsible TUGRAZ
D53Pilots quality report round 1Delivery date M32 all tasks Responsible OKKAM
D11Applied gaming asset methodologyDelivery date M29 tasks 11 12 13 responsible OUNL
D52Scenario Arrangement document round 2Delivery date M37 all tasks Responsible OKKAM
Personal data management procedures for privacy protection
Deliverables D71Summary report of business models for the Leisure and NonLeisure game development Industries Delivery date M12 Responsible UOB
Intermediate version of deliverable D11
D5.4 Pilots quality report round 2 Delivery date: M47 (all tasks). Responsible: OKKAM
D73Summary report and synthesis of RAGE Stakeholder consultation processDelivery date M16 Responsible UOB
D91RAGE Dissemination Plan This report will document the plans to disseminate RAGE results and in the successive editions the description of actions already performed and their results Delivery date M3 updates in M14M26M38M48 Responsible INMARK
D76 Develop asset based business case for Leisure games development industries access via web based resource located within the RAGE repositoryDeliver Date M40 Responsible UOB
Inermediate version preceding deliverable D51
Reporting periods M18M6
D51Scenario Arrangement document round 1Delivery date M21 all tasks Responsible OKKAM
D6.2 Summary, Analysis, Road-mapping and Production of Training materials Delivery date: M48 An intermediate version of this deliverable is labelled D6.6 Preliminary Summary, Analysis, Road-mapping and Production of Training materials, due: M17
Intermediate version of D93
D75Report synthesis of processes in to proposed business models for Leisure and NonLeisure games development industriesDelivery Date M36 Responsible UOB
D9.4 Launch Plan for the RAGE Ecosystem Authority This report describes the governance and sustainability models, as well as the description of the programme for the formal launching of the organisation tasked with its administration, operation and maintenance of the RAGE virtual centre of excellence infrastructure. Delivery date: M48; Responsible INMARK
D42 Full Design Document Provides the complete blueprint for development of the application scenario pilots based on the preliminary design documentss integrated feedback incorporating game design instructional design as well as iterations on concepts and functionalities carried out in conjuction with WP123 and 5Delivery date M14 tasks 42 and 43 Responsible PLAYGEN
D8.4 Second RAGE Evaluation Report Delivery date: M47 (tasks 8.3, 8.4, 8.5); Responsible TUGRAZ
D1.2 Asset integration methodology Delivery date: M43 (tasks 1.2, 1.4); responsible UOB
D93Exploitation Plan This report will include the design of the legal entity governing the future operation of the RAGE ecosystem Delivery date M42 Responsible INMARK
Reporting period M1M18
Intermediate version of deliverable D93
D4.1 RAGE Asset Review. Covering input and feedback on asset description, functionality, technical constraints, reusability and considerations by the game developer partners. Delivery date: M47 (tasks 4.1). Responsible: PLAYGEN
Final report
D92RAGE website The project website will provide project overviews and highlights uptodate information on intermediate and final project results including public reports and publications as well as synthesis reports drawn from selected confidential material project events including eg user group meetings conferences and workshops contact details etc Delivery date M3 Responsible INMARK
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Publications
Author(s): Wim van der Vegt, Wim Westera, Enkhbold Nyamsuren, Atanas Georgiev, Iván Martínez Ortiz
Published in: International Journal of Computer Games Technology, 2016, 2016, Page(s) 1-10, ISSN 1687-7047
Publisher: Hindawi Publishing Corporation
DOI: 10.1155/2016/5680526
Author(s): Trausan-Matu, Stefan
Dascalu, Mihai
Published in: Romanian Journal of Human - Computer Interaction Vol.8, No.4, 2015, Page(s) 303-320, ISSN 1843-4460
Publisher: Technical University of Cluj-Napoca
Author(s): Then, Matthias
Wallenborn, Benjamin
Ianniello, Birgit
Vu, Duc
Swoboda, Tobias
Fuchs, Michael
Hemmje, Matthias
Published in: GSTF Journal on Computing, Vol. 4, No. 4, 2016, Page(s) 19-36, ISSN 2251-3043
Publisher: Springer
Author(s): Christian Nawroth, Matthäus Schmedding, Holger Brocks, Michael Kaufmann, Michael Fuchs, Matthias Hemmje
Published in: Procedia Computer Science, 68, 2015, Page(s) 206-216, ISSN 1877-0509
Publisher: Elsevier
DOI: 10.1016/j.procs.2015.09.236
Author(s): Salman, Munir
Fuchs, Michael
Buechner, Wilhelm
Vu, Binh
Brocks, Holger
Becker, Jana
Heutelbeck, Dominic
Hemmje, Matthias
Published in: GSTF Journal of Computing; Vol. 5, No. 1, 2016, Page(s) 45-51, ISSN 2251-3043
Publisher: Global Science and Technology Forum
Author(s): Nistor, Nicolae
Dascalu, Mihai
Trausan-Matu, Stefan
Published in: 12th Int. Conf. on Learning Sciences (ICLS 2016), 2016, Page(s) 914–917, ISBN 978-0-9903550-9-0
Publisher: International Society of the Learning Sciences
Author(s): Crossley, S. A., Dascalu, M., Trausan-Matu, S., Allen, L., & McNamara, D. S.
Published in: 38th Annual Meeting of the Cognitive Science Society, 2016, Page(s) 764–769, ISBN 987-0-9911967-3-9
Publisher: Cognitive Science Society
Author(s): Allen, L.K., Dascalu, M., McNamara, D.S., Crossley, S., & Trausan-Matu, S.
Published in: EduLearn proceedings, 2016, Page(s) 5269–5279, ISBN 978-84-608-8860-4
Publisher: EduLearn, IATED
Author(s): Irina Toma, Mihai Dascalu, Stefan Trausan-Matu
Published in: 2015 14th RoEduNet International Conference - Networking in Education and Research (RoEduNet NER), 2015, Page(s) 73-79, ISBN 978-1-4673-8180-2
Publisher: IEEE
DOI: 10.1109/RoEduNet.2015.7311831
Author(s): Hollins, P., Westera, W., & Manero, B.
Published in: Proceedings of the 9th European Conference on Games Based Learning, October 2015, Steinkjer, Norway,, 2015, Page(s) 234-241, ISBN 978-1-910810-58-3
Publisher: Academic Conferences and Publishing International Limited
Author(s): Steiner, C., Hollins, P., Kluijfhout, E., Dascalu, M., Nussbaumer, A., Albert, D., & Westera, W.
Published in: 8th Annual International Conference of Education, Research and Innovation, 2015, Page(s) 4334-4342
Publisher: International Academy of Technology, Education and Development
Author(s): Görzig, H., Engel, F., Brocks, H., Vogel, T. & Hemmje, M.
Published in: ASE International Conference on Data Science, Stanford, United States of America, 2015
Publisher: Stanford
Author(s): Steiner, Christina M.
Kickmeier-Rust, Michael D.
Albert, Dietrich
Published in: 9th International Conference on e-Learning 2015, 2015, ISBN 978-989-8533-40-1
Publisher: International Association for Development of the Information Society
Author(s): Tobias Swoboda, Matthias Hemmje, Mihai Dascalu, Stefan Trausan-Matu
Published in: Proceedings of the 2016 ACM Symposium on Document Engineering - DocEng '16, 2016, Page(s) 131-134, ISBN 9781-450344388
Publisher: ACM Press
DOI: 10.1145/2960811.2967151
Author(s): Gutu, Gabriel
Dascalu, Mihai
Trausan-Matu, Stefan
Dessus, Philippe
Published in: Romanian Conference on Human-Computer Interaction, 2016, Page(s) 184-188
Publisher: Matrix ROM
Author(s): Popescu, Elvira
Dascalu, Mihai
Becheru, Alex
Crossley, Scott
Trausan-Matu, Stefan
Published in: 16th IEEE Int. Conf. on Advanced Learning Technologies (ICALT 2016), 2016, Page(s) 184–188
Publisher: IEEE
Author(s): Wim van der Vegt, Enkhbold Nyamsuren, Wim Westera
Published in: Software Reuse: Bridging with Social-Awareness, 2016, Page(s) 165-180, ISBN 978-3-319-35122-3
Publisher: Springer International Publishing
DOI: 10.1007/978-3-319-35122-3_12
Author(s): Mihai Dascalu
Published in: Analyzing Discourse and Text Complexity for Learning and Collaborating, 2014, Page(s) 137-160, ISBN 978-3-319-03419-5
Publisher: Springer International Publishing
DOI: 10.1007/978-3-319-03419-5_7
Author(s): Nicolae Nistor, Mihai Dascălu, Lucia Larise Stavarache, Yvonne Serafin, Ștefan Trăușan-Matu
Published in: Design for Teaching and Learning in a Networked World, 2015, Page(s) 447-452, ISBN 978-3-319-24258-3
Publisher: Springer International Publishing
DOI: 10.1007/978-3-319-24258-3_38
Author(s): Nistor, Nicolae
Dascalu, Mihai
Stavarache, Lucia
Tarnai, Christian
Trausan-Matu, Stefan
Published in: State-of-the-Art and Future Directions of Smart Learning, chapter 2, 2015, ISBN 978-981-287-868-7
Publisher: Springer
Author(s): Jana Becker, Giel van Lankveld, Christina Steiner, Matthias Hemmje
Published in: Games and Learning Alliance, 2016, Page(s) 540-549, ISBN 978-3-319-40216-1
Publisher: Springer International Publishing
DOI: 10.1007/978-3-319-40216-1_58
Author(s): Grigorij Ljubin Saveski, Wim Westera, Li Yuan, Paul Hollins, Baltasar Fernández Manjón, Pablo Moreno Ger, Krassen Stefanov
Published in: Games and Learning Alliance, 2016, Page(s) 32-41, ISBN 978-3-319-40216-1
Publisher: Springer International Publishing
DOI: 10.1007/978-3-319-40216-1_4
Author(s): Mihai Dascalu, Larise L. Stavarache, Philippe Dessus, Stefan Trausan-Matu, Danielle S. McNamara, Maryse Bianco
Published in: Design for Teaching and Learning in a Networked World, 2015, Page(s) 505-508, ISBN 978-3-319-24258-3
Publisher: Springer International Publishing
DOI: 10.1007/978-3-319-24258-3_47
Author(s): Ionut Cristian Paraschiv, Mihai Dascalu, Danielle S. McNamara, Stefan Trausan-Matu
Published in: Adaptive and Adaptable Learning, 2016, Page(s) 632-635, ISBN 978-3-319-45153-4
Publisher: Springer International Publishing
DOI: 10.1007/978-3-319-45153-4_79
Author(s): Marian Cristian Mihăescu, Alexandru Virgil Tănasie, Mihai Dascalu, Stefan Trausan-Matu
Published in: Artificial Intelligence: Methodology, Systems, and Applications, 2016, Page(s) 109-118, ISBN 978-3-319-44748-3
Publisher: Springer International Publishing
DOI: 10.1007/978-3-319-44748-3_11
Author(s): Mihaela Balint, Mihai Dascalu, Stefan Trausan-Matu
Published in: Artificial Intelligence: Methodology, Systems, and Applications, 2016, Page(s) 121-129, ISBN 978-3-319-44748-3
Publisher: Springer International Publishing
DOI: 10.1007/978-3-319-44748-3_12
Author(s): Mihai Dascalu, Elvira Popescu, Alexandru Becheru, Scott Crossley, Stefan Trausan-Matu
Published in: Adaptive and Adaptable Learning, 2016, Page(s) 370-376, ISBN 978-3-319-45153-4
Publisher: Springer International Publishing
DOI: 10.1007/978-3-319-45153-4_29
Author(s): Ana Secui, Maria-Dorinela Sirbu, Mihai Dascalu, Scott Crossley, Stefan Ruseti, Stefan Trausan-Matu
Published in: Artificial Intelligence: Methodology, Systems, and Applications, 2016, Page(s) 352-355, ISBN 978-3-319-44748-3
Publisher: Springer International Publishing
DOI: 10.1007/978-3-319-44748-3_35