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MindSpaces - Art-driven adaptive outdoors and indoors design

Project description

Developing tools for adapting designs to user responses

The EU-funded MindSpaces project aims to create a novel approach to urban and architectural design by generating dynamic and adaptive virtual reality (VR) environments to help engage users in the design process. The preferences of the users will be captured through physiological sensors (EEG, GSR etc.), and combined with their behaviour within the VR environment, the design will adapt accordingly. Improvements will be suggested by considering different modalities (emotional, behavioural and textual analysis). MindSpaces focuses on how artists can contribute to this tech-oriented design process, making it more participatory and human-oriented. Artists can help create awareness and inspire behavioural change to alter the connection that the occupants have with their built environment.

Objective

MindSpaces aims to create a novel approach to urban and architectural design by generating 3D-VR immersive and emotion-adaptive ‘neuro-environments’ that will help in designing emotionally-relevant urban spaces. The emotional aspects of an environment will be captured through the use of mobile EEG (Elecroencephalography) headsets, wearable bracelets/watches, and other physiological sensors that will be embedded with a VR-headset, so as to allow capturing the neuro-feedback of a VR-experience. The neuro-feedback will allow the virtual space to be adapted accordingly, resulting in an emotion-adaptive space. The ‘neuro-environments’ will be used at two levels of granularity. At the first level, artists and creatives will experience the ‘neuro-environments’ with the intention to improve the emotional-relevance of the urban space through the neuro-feedback of individuals, that have very-well developed the perception of aesthetics in what refers to symmetry and harmony but also to unconventional thinking leading to unexpected solutions. At the second level, the ‘neuro-environments’ will be experienced by the potential occupants of the urban space, so as to improve the emotional-relevance of this space through the neuro-feedback of individuals that have developed through experience the perception of space usability, comfort and functionality. This will allow MindSpaces to combine the transversal competencies and unconventional thinking of Artists, with the empirical and pragmatic perception of actual occupants, so as to drive the development of unconventional and unexpected solutions in the design of urban spaces.

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Keywords

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Programme(s)

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Topic(s)

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Funding Scheme

Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.

RIA - Research and Innovation action

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Call for proposal

Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.

(opens in new window) H2020-ICT-2018-20

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Coordinator

ETHNIKO KENTRO EREVNAS KAI TECHNOLOGIKIS ANAPTYXIS
Net EU contribution

Net EU financial contribution. The sum of money that the participant receives, deducted by the EU contribution to its linked third party. It considers the distribution of the EU financial contribution between direct beneficiaries of the project and other types of participants, like third-party participants.

€ 596 910,00
Address
CHARILAOU THERMI ROAD 6 KM
57 001 THERMI THESSALONIKI
Greece

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Region
Βόρεια Ελλάδα Κεντρική Μακεδονία Θεσσαλονίκη
Activity type
Research Organisations
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Total cost

The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.

€ 596 910,00

Participants (13)

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