STARBORNE’s proprietary, AI-based, PROSPER Engine is head and shoulders above what competitors are doing and takes the genre to a whole new level, both in terms of technological performance and creative experience. 3DmPGE provides the world's largest strategic 3D hex-map. RenPGE brings high resolution game graphics that provide players with detailed overviews of their actions. RetPGE leads to better engagement and immersion, significantly boosting retention. NetPGE enables thousands of players to simultaneously enjoy the game without lag issues.
• 3DmPGE solves information challenge, frees game designers from months of repetitive work in configuring virtual worlds, allows them to engage in other more productive tasks; this reduces time-to-market by 30% and development costs by 20%.
• NetPGE solves communication challenge, enables our PROSPER Engine to scale and allocate servers dynamically, decreasing costs associated with servers/bandwidth up to 50%.
• RenPGE solves computation challenge, permits a wider variety of game landscapes with the cross-platform delivery experience to resource-constrained devices (e.g. smartphones/tablets), enabling seamless access to all in-game functionalities from any platform; significantly expanding potential player base.
• RetPGE solves retention challenge. Efficiently developed tutorials & interactive game agents provided by RetPGE, will increase player retention up to 30% compared to traditional MMORTS games approaches.
• The combination of a full creative reinvention of the MMORTS genre and the introduction of technologies that are required to bring that creative reinvention to life set Solid Clouds apart from the competition. These technologies will also ease AI benchmarking need by providing novel scenarios for testing 3rd-party AI algorithms.
STARBORNE has now about 5.000 daily active users on 6 game servers connecting players from 4 different continents together. They do not only build alliances to expand their empire across our gigantic map, they are also helping each other, breaking down game mechanisms, and refining their strategies. They are contributing every day to the construction of this amazing community. We plan on reaching our goal of 150K daily active users by 2024 for STARBORNE (1M globally including other products derived from the PROSPER Engine by Solid Clouds and other game developers).