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Reasoning using tangles on parity games

Descripción del proyecto

Embrollos para juegos de paridad

Uno de los objetivos principales en ciencias informáticas es garantizar que los sistemas informáticos sean formalmente correctos al desarrollar formas de demostrar que un sistema implementa correctamente ciertas propiedades dadas. En este sentido, los juegos de paridad constituyen un reto y, además, son un tema atractivo para la informática teórica ya que se cree que pertenecen a la clase de complejidad P, una cuestión que se ha planteado durante dos décadas. El proyecto financiado con fondos europeos PIGGY se centra en comprender la complejidad inherente de resolver de forma algorítmica los juegos de paridad. El quid del estudio consiste en el estudio de la estructura de los embrollos.

Objetivo

Virtually all aspects of society, industry and science are significantly impacted by increasingly complex computers and the software that they run. A major objective within computer science is to ensure that these computer systems are formally correct by developing ways to prove that a system correctly implements certain given properties, or ways to construct such a system. In this domain of computer science, an important topic is parity games. Many real-world systems run continuously and properties for such systems are described in temporal logics such as linear temporal logic (LTL) and various logics derived from or related to LTL. Solving parity games computes whether a given system has a property specified in these temporal logics, or constructs a system that implements such a property.

Parity games are in addition a compelling subject for theoretical computer science because they are believed to be in the complexity class P; however, this has been an open question for over 20 years. In recent years, new algorithms have been discovered that solve parity games in quasi-polynomial time, while at the same time researchers have found quasi-polynomial lower bounds for several families of algorithms.In my publication on tangle learning, I propose the notion of a tangle and show that existing parity game solving algorithm implicitly explore tangles when reasoning about how a player can force the opponent to move through the parity game from A to B.

The aim of this proposal is to understand the inherent complexity of solving parity games algorithmically. The strategy to achieve this is to obtain fundamental insights into the structure of tangles, how they are handled by parity game solving algorithms and how they arise in practical games.

Coordinador

UNIVERSITEIT TWENTE
Aportación neta de la UEn
€ 175 572,48
Dirección
DRIENERLOLAAN 5
7522 NB Enschede
Países Bajos

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Región
Oost-Nederland Overijssel Twente
Tipo de actividad
Higher or Secondary Education Establishments
Enlaces
Coste total
€ 175 572,48