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Multi-level Multi-phase Fluid Animation

Project description

Making animated fluids look more realistic

The animation of natural fluid phenomena is an active research area in computer graphics, important for providing high-quality and realistic images. Fluid motions are so complex and irregular that they make fluid simulations challenging. Therefore, methods that can describe fine fluid details, phase transitions and diffusion phenomena are highly valuable for the industry. The EU-funded MultiFluid project plans to develop new numerical approaches and tools in support of fluid dynamics modelling for generating more realistic animations of fluids. This multidisciplinary research will combine expertise from fluid mechanics and animation artists, with significant impacts on the computer animation industry.

Objective

Fluid simulation is a challenging and dynamic research area in computer graphics and animation community, which are in line with the practical demands of the visual effects and computer animation industry for high quality images. Methods offering fine fluid details, controllable art design, phase transition and diffusion phenomena are valuable for the industry. MultiFluid will develop a multilevel theory and hybrid solution with tools to provide a coherent multi-level enhancement to refine the fluid details and offer user-friendly controls in animation. Within this framework, it will develop a multi-phase interaction and phase-transition model to consider complex physics beyond the state of the art, which aims to create realistic images for computer animation and visual effects production.

MultiFluid is designed to resolve the mismatch in digital creation. It aims to advance knowledge in physically-based modelling and fluid dynamics with a distinctive unified theoretical framework to incorporate new mathematical understanding in particle-grid based numerical simulation, which tackles computer animation production with priority but also bring new knowledge into fluid simulation with a new numerical approach and tools. This multidisciplinary research is ambitious and revolutionary to combine competencies from fluid mechanics and animation artists to benefit stakeholders directly and generate impact.

The fellowship will help the ER to develop his new capacity in multiple disciplines, esp. in fluid simulation and computer animation and open new career opportunities. Knowledge Transfer will happen among the fellow, the supervisors and stake holders to forge innovative development to answer the challenges. The investment is timely and necessary with sizable return in economic growth to address EU ICT research strategy on boosting digital contents generation and support industry competitiveness with innovative ICT development for visual effects and computer animation.

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Programme(s)

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Topic(s)

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Funding Scheme

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MSCA-IF - Marie Skłodowska-Curie Individual Fellowships (IF)

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Call for proposal

Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.

(opens in new window) H2020-MSCA-IF-2019

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Coordinator

BOURNEMOUTH UNIVERSITY
Net EU contribution

Net EU financial contribution. The sum of money that the participant receives, deducted by the EU contribution to its linked third party. It considers the distribution of the EU financial contribution between direct beneficiaries of the project and other types of participants, like third-party participants.

€ 224 933,76
Address
FERN BARROW BOURNEMOUTH UNIVERSITY
BH12 5BB POOLE
United Kingdom

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Region
South West (England) Dorset and Somerset Bournemouth
Activity type
Higher or Secondary Education Establishments
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Total cost

The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.

€ 224 933,76
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