Objective
This proposed research addresses the question of how the brain transforms somatosensory information from the hand into motor commands to control the hand during tasks such as object manipulation and dexterous finger movements. Understanding the sensorimotor transformations performed by the brain to control upper limb movement is fundamental for a variety of fields, including motor development, athletic and artistic performance, sensorimotor rehabilitation, assistive technology and humanoid robotics. This project will investigate and model the computational processes underlying the sensorimotor transformations taking place in the brain during dexterous movements of the hand in neurologically normal individuals and individuals with impaired hand function following a stroke. This will be achieved by creating a set of novel haptic tasks implemented on state-of-the-art high fidelity haptic devices and quantifying the changes in performance and brain activity that occur as the tasks are learned. The changes in functional connectivity within brain networks as the tasks are learned will be used to determine how sensorimotor transformations are carried out in the brain. The performance measures and the way in which haptic features such as texture, compliance and shape are related to changes in motion and force during learning of the haptic tasks will be used to develop a computational model of how somatosensory information is transformed into commands to muscles that control the hand. Differences in changes in functional connectivity in brain networks between neurologically normal individual and post-stroke subjects during learning of haptic tasks will be used to advance our understanding of changes to the sensorimotor network of the brain following stroke. The computational model will be used to investigate the mechanisms responsible for differences in performance.
Fields of science (EuroSciVoc)
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: The European Science Vocabulary.
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: The European Science Vocabulary.
- medical and health sciences clinical medicine physiotherapy
- medical and health sciences basic medicine neurology stroke
- engineering and technology electrical engineering, electronic engineering, information engineering electronic engineering robotics
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Programme(s)
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Topic(s)
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Call for proposal
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
FP7-PEOPLE-2013-IIF
See other projects for this call
Funding Scheme
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Coordinator
8092 Zuerich
Switzerland
The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.