Risultati finali Documents, reports (37) Design Methodology for Ergonomics - First Version Defining comprehensive methodology for environmental factors including ergonomics, user test methods and experience design with consideration to industry standard requirements - First Version Training Scenarios and Evaluation Plan for Engineering - Final Version Report - Final Version Final Outreach and Dissemination Report Summarizing stakeholder community events and status at the end of the project, usage of web portal and social media, dissemination to general public, scientific and industrial communities Requirements for Scenarios and Prototypes - Second Version The deliverable provides input scenarios (WP6) and prototypes (WP2), T1.4. - Second version Outreach and Dissemination Report - First Version Introducing stakeholder outreach strategy and mobilization activities, updating dissemination plan and outcomes. Final Architecture and Learning Experience Content Model Functional and modular architecture (final version); AR-enhanced learning activity and workplace description language (final version) Roadmap and Sustainability The deliverable will contain the roadmap and a chapter on sustainability Training Scenarios and Evaluation Plan for Aeronautics - Final Version Report - Final Version Requirement analysis and sensor specifications - First Version A report - First Version WEKIT Framework and Training Methodology - Final Version The deliverable presents the project’s industrial training methodology and the result of associated R&D activities of T1.3 - Final version Outreach and Dissemination Report - Second Version Presenting stakeholder community events and activities, further development and usage of WEKIT portal, dissemination outcomes. Standardization Outcomes A report on standardization activities of the project Training Scenarios and Evaluation Plan for Aeronautics - First Version Report - First Version Training Scenarios and Evaluation Plan for Space - First Version Report - First Version Evaluation Process and Results for Engineering case - Final Version Report - Final Version Requirements for Scenarios and Prototypes - Final Version The deliverable provides input scenarios (WP6) and prototypes (WP2), T1.4. - Final version Pathway for business process integration Defining pathways for best practice for business integration. Guidelines for Information Adaptation to Multi-device Presentation A guideline report Training Scenarios and Evaluation Plan for Space - Final Version Report - Final Version Requirement analysis and sensor specifications - Final Version A report - Final Version Evaluation Process and Results for Engineering case - First Version Report - First Version User Industry Needs Reports the results of the Training Industry Assessment, T1.1. Design Methodology for Wearability - First Version Defining comprehensive human-centered methodology including human factors, user-test methods, practice-based methods and emerging design tools for wearability - First Version Design Methodology for Wearability and Ergonomics - Final Version Defining comprehensive human-centered methodology including human factors, user-test methods, practice-based methods and emerging design tools for wearability. Defining comprehensive methodology for environmental factors including ergonomics, user test methods and experience design with consideration to industry standard requirements - Final Version Functional and modular architecture Requirements and specification Evaluation Process and Results for Space case - Final Version Report - Final Version Dissemination Plan A plan for project dissemination on different levels. Introducing WEKIT community web portal, presence on social media and outline for outreach strategy. Learning Experience Content Model Draft AR-enhanced learning activity and workplace description language WEKIT Framework and Training Methodology - Second Version The deliverable presents the project’s industrial training methodology and the result of associated R&D activities of T1.3 - Second Version Evaluation Process and Results for Aeronautics case - First Version Report - First Version Evaluation Process and Results for Aeronautics case - Final Version Report - Final Version Evaluation Process and Results for Space case - First Version Report - First Version Training Scenarios and Evaluation Plan for Engineering - First Version Report - First Version WEKIT Framework and Training Methodology - First Version The deliverable presents the project’s industrial training methodology and the result of associated R&D activities of T1.3 - First Version Requirements for Scenarios and Prototypes - First Version The deliverable provides input scenarios (WP6) and prototypes (WP2), T1.4. (M6/M21/M36) Technology Industry Needs and Affordances Reports the results of the Technology Industry Assessment, T1.2. Exploitation and IPR Plan This deliverable contains exploitation plan and IPR management Demonstrators, pilots, prototypes (13) Repositories Interfacing with Legacy Data repository for experience captured based on industry requirements. Hardware prototype with component specification and usage description - Final Version A prototype and a short report - Final Version Hardware prototype with component specification and usage description - First Version A prototype and a short report - First Version Software prototype with sensor fusion API specification and usage description - First Version A prototype and a short report - First Version Wearable Design Solution - Final Version Integrating sensory technology for wearability and effective workflow - Final Version Software prototype with sensor fusion API specification and usage description - Final Version A prototype and a short report - Final Version Method and System for Post Analysis of AR-based Learning and Biofeedback Data. A post analysing system and a short report (M30) Final Prototype Assessing the completion of the final prototype of the WEKIT platform including the results of technical testing in cycle 2 Visualization design solutions - Final Version Creating a visualization method for to measure the performance and well-being of the user - Final Version Visualization design solutions - First Version Creating a visualization method for to measure the performance and well-being of the user - First Version AR-visualization System and AR-based Experience Re-enactment and Learning System Two AR-based systems: an AR system and a short report. An AR-based learning system and a short report. First Prototype Assessing the completion of the first prototype of the WEKIT platform including the results of technical testing in cycle 1. Wearable Design Solution - First Version Integrating sensory technology for wearability and effective workflow - First Version Pubblicazioni Book chapters (11) Technology Acceptance of Augmented Reality and Wearable Technologies Autori: Fridolin Wild, Roland Klemke, Paul Lefrere, Mikhail Fominykh, Timo Kuula Pubblicato in: Immersive Learning Research Network - Third International Conference, iLRN 2017, Coimbra, Portugal, June 26–29, 2017. Proceedings, Numero 725, 2017, Pagina/e 129-141, ISBN 978-3-319-60632-3 Editore: Springer International Publishing DOI: 10.1007/978-3-319-60633-0_11 Community Learning Analytics with Industry 4.0 and Wearable Sensor Data Autori: István Koren, Ralf Klamma Pubblicato in: Immersive Learning Research Network - Third International Conference, iLRN 2017, Coimbra, Portugal, June 26–29, 2017. Proceedings, Numero 725, 2017, Pagina/e 142-151, ISBN 978-3-319-60632-3 Editore: Springer International Publishing DOI: 10.1007/978-3-319-60633-0_12 Digital Learning Projection Autori: Daniele Di Mitri Pubblicato in: Artificial Intelligence in Education, Numero 10331, 2017, Pagina/e 609-612, ISBN 978-3-319-61424-3 Editore: Springer International Publishing DOI: 10.1007/978-3-319-61425-0_75 Generation of Web Frontends from API Documentation with Direwolf Interaction Flow Designer Autori: István Koren, Ralf Klamma Pubblicato in: Web Engineering, Numero 10845, 2018, Pagina/e 492-495, ISBN 978-3-319-91661-3 Editore: Springer International Publishing DOI: 10.1007/978-3-319-91662-0_42 Affordances for Capturing and Re-enacting Expert Performance with Wearables Autori: Will Guest, Fridolin Wild, Alla Vovk, Mikhail Fominykh, Bibeg Limbu, Roland Klemke, Puneet Sharma, Jaakko Karjalainen, Carl Smith, Jazz Rasool, Soyeb Aswat, Kaj Helin, Daniele Di Mitri, Jan Schneider Pubblicato in: Data Driven Approaches in Digital Education, Numero 10474, 2017, Pagina/e 403-409, ISBN 978-3-319-66609-9 Editore: Springer International Publishing DOI: 10.1007/978-3-319-66610-5_34 Supporting Training of Expertise with Wearable Technologies: The WEKIT Reference Framework Autori: Bibeg Limbu, Mikhail Fominykh, Roland Klemke, Marcus Specht, Fridolin Wild Pubblicato in: Mobile and Ubiquitous Learning, 2018, Pagina/e 157-175, ISBN 978-981-10-6143-1 Editore: Springer Singapore DOI: 10.1007/978-981-10-6144-8_10 Do You Know What Your Nonverbal Behavior Communicates? – Studying a Self-reflection Module for the Presentation Trainer Autori: Jan Schneider, Dirk Börner, Peter van Rosmalen, Marcus Specht Pubblicato in: Immersive Learning Research Network - Third International Conference, iLRN 2017, Coimbra, Portugal, June 26–29, 2017. Proceedings, Numero 725, 2017, Pagina/e 93-106, ISBN 978-3-319-60632-3 Editore: Springer International Publishing DOI: 10.1007/978-3-319-60633-0_8 Peer-to-Peer Video Streaming in HTML5 with WebTorrent Autori: István Koren, Ralf Klamma Pubblicato in: Web Engineering, Numero 10845, 2018, Pagina/e 404-419, ISBN 978-3-319-91661-3 Editore: Springer International Publishing DOI: 10.1007/978-3-319-91662-0_33 An Augmented Reality Framework for Gamified Learning Autori: Benedikt Hensen, István Koren, Ralf Klamma, Andreas Herrler Pubblicato in: Advances in Web-Based Learning – ICWL 2018 - 17th International Conference, Chiang Mai, Thailand, August 22-24, 2018, Proceedings, Numero 11007, 2018, Pagina/e 67-76, ISBN 978-3-319-96564-2 Editore: Springer International Publishing DOI: 10.1007/978-3-319-96565-9_7 Collaborative Non-linear Storytelling Around 3D Objects Autori: Peter de Lange, Petru Nicolaescu, Jan Benscheid, Ralf Klamma Pubblicato in: Advances in Web-Based Learning – ICWL 2018 - 17th International Conference, Chiang Mai, Thailand, August 22-24, 2018, Proceedings, Numero 11007, 2018, Pagina/e 88-98, ISBN 978-3-319-96564-2 Editore: Springer International Publishing DOI: 10.1007/978-3-319-96565-9_9 Supporting Training of Expertise with Wearable Technologies: The WEKIT Reference Framework Autori: Bibeg Limbu, Mikhail Fominykh , Roland Klemke, Marcus Specht, Fridolin Wild Pubblicato in: International Handbook of Mobile and Ubiquitous Learning, Numero 1, 2017 Editore: Springer, 2017. in press Conference proceedings (6) The Exploitation of OpenAPI Documentation for the Generation of Web Frontends Autori: István Koren, Ralf Klamma Pubblicato in: Companion of the The Web Conference 2018 on The Web Conference 2018 - WWW '18, 2018, Pagina/e 781-787, ISBN 9781-450356404 Editore: ACM Press DOI: 10.1145/3184558.3188740 Bridging the Skills Gap of Workers in Industry 4.0 by Human Performance Augmentation Tools - Challenges and Roadmap Autori: Eric Ras, Fridolin Wild, Christoph Stahl, Alexandre Baudet Pubblicato in: Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments - PETRA '17, 2017, Pagina/e 428-432, ISBN 9781-450352277 Editore: ACM Press DOI: 10.1145/3056540.3076192 Augmented Reality Lernkontexte - Eine Europäische Perspektive Autori: István Koren, Benedikt Hensen, Ralf Klamma Pubblicato in: Proceedings der Pre-Conference-Workshops der 16. E-Learning Fachtagung Informatik co-located with 16th e-Learning Conference of the German Computer Society (DeLFI 2018), Numero Frankfurt, Germany, September 10, 20182, 2018 Editore: CEUS-WS Immersive Community Analytics for Wearable Enhanced Learning Autori: Ralf Klamma, Rizwan Ali, István Koren, Pubblicato in: HCI INTERNATIONAL 2019 - 21st International Conference on Human-Computer Interaction, Numero 26-31 July 2019, 2019 Editore: Springer Technology Acceptance of Augmented Reality and Wearable Technologies Autori: Wild, F., Klemke, R., Lefrere, P., Fominykh, M., and Kuula, T. Pubblicato in: Immersive Learning Research Network. Third International Conference, iLRN 2017, Numero 3, 2017 Editore: Springer Preparing Research Projects for Sustainable Software Engineering in Society Autori: Renzel, D., Koren, I., Klamma, R., Jarke, M. Pubblicato in: ICSE-SEIS '17 Proceedings of the 39th International Conference on Software Engineering: Software Eng, Numero ICSE17, 2017, ISBN 978-1-5386-2673-3 Editore: IEEE Press Piscataway DOI: 10.1109/ICSE-SEIS.2017.4 Peer reviewed articles (4) Enabling visual community learning analytics with Internet of Things devices Autori: István Koren, Ralf Klamma Pubblicato in: Computers in Human Behavior, Numero 89, 2018, Pagina/e 385-394, ISSN 0747-5632 Editore: Pergamon Press Ltd. DOI: 10.1016/j.chb.2018.07.036 User Experience of Augmented Reality System for Astronaut's Manual Work Support Autori: Kaj Helin, Timo Kuula, Carlo Vizzi, Jaakko Karjalainen, Alla Vovk Pubblicato in: Frontiers in Robotics and AI, Numero 5, 2018, ISSN 2296-9144 Editore: Froniters Media DOI: 10.3389/frobt.2018.00106 From AR to Expertise: A User Study of an Augmented Reality Training to Support Expertise Development Autori: Bibeg Limbu, Halszka Jarodzka, Roland Klemke, Fridolin Wild, Marcus Specht Pubblicato in: JUCS, Numero 24/2, 2018, Pagina/e 108--128, ISSN 0948-6968 Editore: Springer Verlag DOI: 10.3217/jucs-024-02-0108 A Technology Acceptance Model for Augmented Reality and Wearable Technologies Autori: William Guest, Fridolin Wild, Alla Vovk, Paul Lefrere, Roland Klemke, Mikhail Fomynikh, Timo Kuula Pubblicato in: JUCS, Numero 24/2, 2018, Pagina/e 192--219, ISSN 0948-6968 Editore: Springer Verlag DOI: 10.3217/jucs-024-02-0192 Other (3) D6.4 Implementation of Evaluation Trials in Aeronautics Autori: Chris Brox, Morten Holand Pubblicato in: D6.4 Implementation of Evaluation Trials in Aeronautics, Numero 0.1, 2017 Editore: WEKIT Project D8.2 Business Plan Autori: Per Øyvind Fuglstad Pubblicato in: D8.2 Business Plan, Numero 0.9, 2016 Editore: WEKIT Project D6.1 Training Scenario and Evaluation Plan for aeronautics Autori: Vegard Nergård, Chris Brox, Anders Olsen, Per Øyvind Fuglstad Pubblicato in: Training Scenario and Evaluation Plan for aeronautics, Numero 1, 2016 Editore: WEKIT Project È in corso la ricerca di dati su OpenAIRE... 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