Project description
Augmented reality technology fuses the virtual with the real world
Current virtual and augmented reality headsets contain two flat screens, creating a stereoscopic effect that gives users the illusion of depth. While looking at stereoscopic imagery, the brain receives mismatching cues between the perceived distance of the 3D virtual object (accommodation) and the focal point the eye is staring at (vergence). This vergence-accommodation conflict is known to cause eye strain, pain and nausea. The EU-funded LightField project has developed breakthrough light-field technology that creates genuine 3D virtual images that can be fused seamlessly into the real world, i.e. each eye can change focus naturally between virtual objects in the image, just like it would in the real world.
Fields of science
- social scienceseconomics and businessbusiness and managementbusiness models
- engineering and technologymaterials engineering
- natural sciencescomputer and information sciencessoftwaresoftware applicationsvirtual reality
- natural sciencescomputer and information sciencessoftwaresoftware applicationssimulation software
Programme(s)
Funding Scheme
SME-1 - SME instrument phase 1
Coordinator
1024 Ecublens
Switzerland
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