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AUGMENTED REALITY INTERACTIVE EDUCATIONAL SYSTEM

Deliverables

Showcase Mobile App

Mobile app: - as a free download to promote the project, activities and outreach opportunities. (OU leads - All partners apply and use to support project communications); Update M33

Interactive collaborative ARETE Mobile app (IOS & Android).

Interactive collaborative ARETE Mobile app (IOS & Android).

Dissemination Plan

In line with the communication approach, UCD will deliver the Dissemination Plan for the project at M3, defining the means to disseminate and communicate project details to the public and targeted community. With the support of each partner, the WP Leader will oversee the implementation of the plan where the expected results, objectives, target audiences, dissemination actions, methods and tools, timeline and outcome indicators will be clearly outlined. Partners will also actively share the project results at conferences, workshops, journal publications and talks in key research areas of the project, as described in Section 2 of the proposal. The main activities are: - Publication at top ranking international journals and conferences, as described in Section2; - Feedback collection on evaluating the AR interactive technologies for further needs assessment and requirements that are applicable for implementation/next generation beyond the life of the project; (UCD leads - Inputs: All partners). The knowledge generated in this project will be carried out along three lines: i/ Scientific Exploitation; ii/ Economic Exploitation; and iii/ Societal Exploitation. Moreover, all the consortium members shall continuously report project results that may form the basis of patents to the Project Steering Committee (PSC). Update M14, M28

Analysis of User Requirements, Needs and Visionary User Cases for ARETE

Analysis of User Requirements, Needs and Visionary User Cases for ARETE; Update M33

Project Plan; Quality Plan; Ethical procedures - UPDATE 1

Project Plan; Quality Plan; Ethical procedures - UPDATE 1

ARETE Use Scenarios

ARETE Use Scenarios: Analysis of Educational Technologies Usage in Situ

Pilots Deployment Plan.

Update M18; This task will address the requirements of the pilots in a multiplicity of dimensions and the data management plan. In the first instance, each pilot will be treated individually, allowing for a detailed understanding in terms of the AR interactivity within the different contents provided from CLB and WWL.

Pilots Requirements, Design.

Pilots Requirements, Design. This task will address the requirements of the pilots in a multiplicity of dimensions and the data management plan. In the first instance, each pilot will be treated individually, allowing for a detailed understanding in terms of the AR interactivity within the different contents provided from CLB and WWL. Certain criteria for benchmarking purposes will be defined (i.e. ethics, GUI, performance, accessibility, privacy). It is intended that ARETE will participate in the EC’s Pilot on Open Research Data, and to this end it would deposit the relevant data (as foreseen by the related Horizon 2020 documents) in a research data repository, and to the maximum extent possible implement provisions for third parties to access, mine, exploit, reproduce and disseminate this data. Accompanying these measures, it is intended that ARETE will provide the information necessary for validating the project’s results.

Analysis of PBIS Requirements for ARETE

Analysis of PBIS Requirements for ARETE

Dissemination Plan - UPDATE 1

In line with the communication approach, UCD will deliver the Dissemination Plan for the project at M3, defining the means to disseminate and communicate project details to the public and targeted community. With the support of each partner, the WP Leader will oversee the implementation of the plan where the expected results, objectives, target audiences, dissemination actions, methods and tools, timeline and outcome indicators will be clearly outlined. Partners will also actively share the project results at conferences, workshops, journal publications and talks in key research areas of the project, as described in Section 2 of the proposal. The main activities are: - Publication at top ranking international journals and conferences, as described in Section2; - Feedback collection on evaluating the AR interactive technologies for further needs assessment and requirements that are applicable for implementation/next generation beyond the life of the project; (UCD leads - Inputs: All partners). The knowledge generated in this project will be carried out along three lines: i/ Scientific Exploitation; ii/ Economic Exploitation; and iii/ Societal Exploitation. Moreover, all the consortium members shall continuously report project results that may form the basis of patents to the Project Steering Committee (PSC). Update M28

Project Plan; Quality Plan; Ethical procedures

Project Plan; Quality Plan; Ethical procedures Milestone1; Updates M14, M26

Website and Social Media - UPDATE 1

- Project branding: project logo, PowerPoint templates of professional quality, (UCD leads); - Web site: design, implementation and maintenance, (UCD leads); - Social media (i.e. Twitter, LinkedIn, etc.): build up community interest (UCD leads - All partners support and engage); - Dissemination materials: – e.g. project leaflets, videos (YouTube) and mobile app to promote the project, its benefits, etc. Materials will be adapted for the targeted channels. (UCD leads - All partners support and engage); Activities also include use of collaborative and communications tools (e.g. blogs, etc.), (UCD leads - All partners support and engage) as well as communications on traditional channels, social channels and networks, (UCD lead, All partners support and engage). Partners will utilize outreach opportunities to demonstrate the project results and promote for outreach opportunities. Update: M24, M36

Website and social media

- Project branding: project logo, PowerPoint templates of professional quality, (UCD leads); - Web site: design, implementation and maintenance, (UCD leads); - Social media (i.e. Twitter, LinkedIn, etc.): build up community interest (UCD leads - All partners support and engage); - Dissemination materials: – e.g. project leaflets, videos (YouTube) and mobile app to promote the project, its benefits, etc. Materials will be adapted for the targeted channels. (UCD leads - All partners support and engage); Activities also include use of collaborative and communications tools (e.g. blogs, etc.), (UCD leads - All partners support and engage) as well as communications on traditional channels, social channels and networks, (UCD lead, All partners support and engage). Partners will utilize outreach opportunities to demonstrate the project results and promote for outreach opportunities. Update: M12, M24, M36

Publications

Active Learning Augmented Reality for STEAM Education—A Case Study

Author(s): Joanna Jesionkowska, Fridolin Wild, Yann Deval
Published in: Education Sciences, 10/8, 2020, Page(s) 198, ISSN 2227-7102
Publisher: Education Sciences
DOI: 10.3390/educsci10080198

Interdisciplinary Doctoral Training in Technology-Enhanced Learning in Europe

Author(s): Viktoria Pammer-Schindler, Fridolin Wild, Mikhail Fominykh, Tobias Ley, Maria Perifanou, Maria Victoria Soule, Davinia Hernández-Leo, Marco Kalz, Ralf Klamma, Luís Pedro, Carlos Santos, Christian Glahn, Anastasios A. Economides, Antigoni Parmaxi, Ekaterina Prasolova-Førland, Denis Gillet, Katherine Maillet
Published in: Frontiers in Education, 5, 2020, ISSN 2504-284X
Publisher: Frontiers in Education
DOI: 10.3389/feduc.2020.00150

Architecture and Design Patterns for Distributed, Scalable Augmented Reality and Wearable Technology Systems

Author(s): Will Guest, Fridolin Wild, Daniele Di Mitri, Roland Klemke, Jaakko Karjalainen, Kaj Helin
Published in: 2019 IEEE International Conference on Engineering, Technology and Education (TALE), 2019, Page(s) 1-8, ISBN 978-1-7281-2665-4
Publisher: IEEE
DOI: 10.1109/tale48000.2019.9225855

Developing a Model Augmented Reality Curriculum

Author(s): Mikhail Fominykh, Fridolin Wild, Ralf Klamma, Mark Billinghurst, Lisandra S. Costiner, Andrey Karsakov, Eleni Mangina, Judith Molka-Danielsen, Ian Pollock, Marius Preda, Aljosa Smolic
Published in: Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education, 2020, Page(s) 508-509, ISBN 9781450368742
Publisher: ACM
DOI: 10.1145/3341525.3394991

Teaching Behavioural Routines using Augmented Reality in the ARETE Project

Author(s): Giuseppe Chiazzese, Sui Lin Goei, Jeroen Pronk, Crispino Tosto, Luciano Seta, Marco Arrigo, Davide Taibi, Mariella Farella and Eleni Mangina
Published in: Fifth edition of the International Science Fiction Prototyping conference - SCIFI-IT 2021, 2021
Publisher: EUROSIS-ETI
DOI: 10.5281/zenodo.4916268

Learning Analytics in Augmented Reality : Blueprint for an AR / xAPI Framework

Author(s): Joshua Secretan, Fridolin Wild, Will Guest
Published in: 2019 IEEE International Conference on Engineering, Technology and Education (TALE), 2019, Page(s) 1-6, ISBN 978-1-7281-2665-4
Publisher: IEEE
DOI: 10.1109/tale48000.2019.9225931

A Process for the Semi-Automated Generation of Life-Sized, Interactive 3D Character Models for Holographic Projection

Author(s): Xinyu Huang, John Twycross, Fridolin Wild
Published in: 2019 International Conference on 3D Immersion (IC3D), 2019, Page(s) 1-8, ISBN 978-1-7281-5189-2
Publisher: IEEE
DOI: 10.1109/ic3d48390.2019.8975993

Work-in-progress—ARETE - An Interactive Educational System using Augmented Reality

Author(s): Stefano Masneri, Ana Dominguez, Fridolin Wild, Jeroen Pronk, Matthias Heintz, Jennifer Tiede, Adina Nistor, Giuseppe Chiazzese, Eleni Mangina
Published in: 2020 6th International Conference of the Immersive Learning Research Network (iLRN), 2020, Page(s) 283-286, ISBN 978-1-7348995-0-4
Publisher: IEEE
DOI: 10.23919/ilrn47897.2020.9155186

xAPI Profiling for Disruptive Educational Systems

Author(s): Farzin Matin, Georgia Psyrra and Eleni Mangina
Published in: EdTech Winter Online Conference 2021 Paradigm Shift: Reflection, Resilience and Renewal in Digital Education, 2021
Publisher: Zenodo
DOI: 10.5281/zenodo.4916239