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Sound Particles - The Revolution in 3D Audio Software

Description du projet

Une révolution pour l’audio de divertissement

L’audio 3D a été largement adopté dans l’industrie du jeu et dans d’autres secteurs du divertissement, mais le plaisir qu’il procure est plutôt limité car les outils logiciels audio existants sont basés sur les technologies 2D. Le projet SoundParticles, financé par l’UE, vise à soutenir la production d’outils logiciels audio 3D révolutionnaires. Il utilise le concept de l’infographie pour l’audio, dans lequel chaque particule représente une source sonore 3D et un microphone virtuel capture le son virtuel des particules. Le projet permet la création de paysages sonores nettement plus riches, réalistes et impressionnants. La technologie SoundParticles va engendrer une augmentation considérable de la productivité dans tout le secteur audio.

Objectif

The entire entertainment industry is adopting 3D sound in their products as a better way to immerse their audiences and offer an overall superior experience. Unfortunately, all existing audio software tools continue to use a 2D approach, which is very limited for 3D audio work, because of obsolete and costly workflows which are unable to adapt to the industry’s growing need towards 3D audio. SoundParticles is a disruptive 3D audio software that uses computer graphics techniques applied to audio. Combining particle systems techniques, a 3D CGI-like engine, SoundParticles is able to generate thousands of sounds in just minutes to create complex soundscapes, enriching the audio results and achieving an unprecedented realism in the audio software sector, while increasing the productivity of audio professionals. In other words: we create sounds like never imagined before. By doing this we are able to create a new audio standard and start a revolution in audio software for Cinema/TV, Videogames, VR/AR and Music. In the future we aim to bring value to millions of audio software users, from garage bands to Hollywood sound designers, from professionals to amateurs, as we firmly believe that Native 3D audio software will revolutionize entertainment audio, the same way that computer graphics revolutionized entertainment image. For our company, We estimate, that 5 years after completion, the project will bring accumulated net profit of €100,67M, resulting in a highly profitable ROI=42 and allowing short payback time of just 2 years. We will expand our workforce from current 10 people to 107, mainly in software development and sales. In fact, our MVP has already caught the attention of all major Hollywood studios, and has been used in more than 40 blockbuster movies, including StarWars – The Last Jedi, Pixar’s Cars 3, Despicable Me 3, Batman vs Superman, Spider- Man: Homecoming, and Steven Spielberg’s Ready Player One.

Appel à propositions

H2020-EIC-SMEInst-2018-2020

Voir d’autres projets de cet appel

Sous appel

H2020-SMEInst-2018-2020-2

Régime de financement

SME-2 - SME instrument phase 2

Coordinateur

SOUND PARTICLES S.A.
Contribution nette de l'UE
€ 1 246 098,88
Adresse
RUA DA CARVALHA 570
2400-411 LEIRIA
Portugal

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PME

L’entreprise s’est définie comme une PME (petite et moyenne entreprise) au moment de la signature de la convention de subvention.

Oui
Région
Continente Centro (PT) Região de Leiria
Type d’activité
Private for-profit entities (excluding Higher or Secondary Education Establishments)
Liens
Coût total
€ 1 780 141,25