Training researchers in mathematical modelling for biological populations
Animal and human populations are highly complex, their behaviour characterised by factors such as social relationships, space and time. While evolutionary game theory (EGT) was developed to model biological populations, existing EGT models are too simple to describe their interactions with a sufficient level of realism. There is also a need for researchers with the skills and experience to combine mathematical modelling, biological knowledge, and computing and data analysis. The EU-funded EvoGamesPlus project aims to address these challenges. To that end, it will pursue four research themes, two focused on developing methodology and two focused on applications. It will train a strong group of early-stage researchers so that they gain knowledge about all themes covered.
Fields of science
Call for proposal
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Funding SchemeMSCA-ITN-ETN - European Training Networks