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The Equitable, Inclusive, and Human-Centered XR Project

Description du projet

Établir les normes européennes de la réalité étendue

La réalité étendue (XR) est définie comme une technologie capable de fusionner les mondes physique et virtuel. Elle couvre la réalité virtuelle, la réalité augmentée et la réalité mixte. Comme toute technologie, la XR est confrontée à certains défis, notamment en ce qui concerne le respect de la vie privée, la sécurité, l’éthique et la sécurité y afférente, entre autres. Le projet XR4Human, financé par l’UE, entend formaliser des directives vivantes sur les questions d’éthique, de politique, de réglementation, de gouvernance et d’interopérabilité des technologies XR au sein d’une communauté de pratique européenne. Les travaux du projet ouvriront la voie à un écosystème solide et compétitif dirigé par des entreprises européennes pour le déploiement, l’adoption et l’acceptation à grande échelle des technologies XR.

Objectif

eXtended Reality (XR) technologies have within a few years moved from lab-based research to a common-place consumer item. Indeed, the benefits of and the possibilities that XR technologies offer to promote and enhance are prolific. As with other emerging technologies, however, the use and eventual ubiquity of XR technologies bring with them potential risks that have not existed before. Of particular importance are new ethical, and associated safety, privacy, security challenges and interoperability issues that needs to be considered now. Developing the foundations to ensure that Europe is sufficiently equipped to leverage these opportunities through skillful navigation of new challenges is the rationale for XR4HUMAN.

The MAIN OBJECTIVE of the project is to co-create living guidance on ethical and related policy, regulatory, governance, and interoperability issues of XR technologies within a European community of practice. This main objective will be operationalized through the following specific objectives:

EXPLORE (i) ethical issues; and (ii) related regulatory and governance issues;

GUIDE companies and regulators through (i) Interoperability Guidance Document; (ii) a European Code of Conduct for Equitable, Inclusive, and Human-Centered XR Technologies; (iii) recording and demonstrating the practical application of the XR Code of Conduct;

EQUIP companies and regulators with an online repository of test cases to allow developers to demonstrate evidence of adherence to best practices;

EQUIP and GUIDE users through a rating system and educational materials;

ENGAGE companies and other stakeholders (i) to enhance the uptake of the XR Code of Conduct, the Guidance for Interoperability, and the empowerment of end-users; and (ii) to establish a permanent digital European Forum to facilitate stakeholder dialogue on issues of ethics and interoperability.

Coordinateur

UNIVERSITETET I SOROST-NORGE
Contribution nette de l'UE
€ 326 807,50
Adresse
RAVEIEN 215
3184 BORRE
Norvège

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Région
Norge Agder og Sør-Østlandet Vestfold og Telemark
Type d’activité
Higher or Secondary Education Establishments
Liens
Coût total
€ 326 807,50

Participants (10)

Partenaires (1)