The mission of CORTEX² “COoperative Real-Time EXperiences with EXtended reality” is to democratize access to the remote collaboration offered by next-generation XR experiences across a wide range of industries and SMEs.
Telepresence has gained popularity in the last few years with an increasing interest for remote work and home office, and the use of teleconferencing tool has become mainstream in many companies. However. the new digital era offers more than only exchanging audio and video streams for collaboration. We currently witness the emergence of extended reality (XR) in both Augmented Reality (AR) and Virtual Reality (VR) variants, and concepts such as digital twins for factories and production sites have gained attraction. However, the practical implementation necessitate the digitalisation, calibration, storage and preparation of existing assets, making these tools out of reach for many small and medium enterprises.
In the project CORTEX², we are setting the basis for future extended collaborative telepresence to allow for remote cooperation in virtually all industrial and business sectors, both for productive work and education and training. Our idea merges the concepts of classical video-conferencing with extended reality, where real assets such as objects, machines or environment can be digitalized and shared with distant users for teamworking in a real-virtual continuous space.
In essence, the CORTEX² framework allows the creation of shared working experiences between multiple distant users in different operating modes. In the Virtual Reality mode, participants are able to create virtual meeting rooms where each user is represented by a virtual avatar. Participants have the possibility to appear as video-based holograms in the virtual rooms, with an option to anonymise their appearance using a AI-based video appearance generator while keeping their original facial expressions. Participants are also able to exchange documents, 3D objects and other assets and will be accompanied by a AI-powered meeting assistant with extended capabilities such as natural speech interaction, meeting summarization or translation.
In the Augmented Reality mode, participants have the possibility to share their immediate surroundings through a simplified digitalization process, which results in a textured 3D model of their environments. This model is used by distant users to identify, select and point to specific areas. In turn, these areas are then highlighted in the original users’ view using Augmented Reality techniques (virtual arrows, virtual highlight).
In order to make the experience more immersive rich contextual IoT information is integrated into video streams, rendered as AR annotations on top of displayed objects and persons. To this end, data gathered from a multitude of heterogeneous IoT devices is ingested, aggregated processed and prepared, ultimately generating layers of insightful information related to smart assets of various different vertical domains. To this end, a versatile IoT Platform is developed, collecting data from connected devices and sensors and bringing them into a unified, IoT-protocol-agnostic view that will allow the seamless management of IoT information and its custom “shaping” into layers of aggregated IoT information.
In addition to the project activities, CORTEX² will invest a total of 4 million Euros in two open calls, which will be aimed at recruiting tech startups/SMEs to co-develop CORTEX2; engaging new use-cases from different domains to demonstrate CORTEX2 replication through specific integration paths; assessing and validating the social impact associated with XR technology adoption in internal and external use cases.