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Entrepreneurial Organizing in the Platform Society

Project description

How online content creators organise as entrepreneurs

On digital platforms, people interact with each other and conduct commercial transactions, creating new forms of value. The ERC-funded PAY4PLAY project aims to study how content creators and their communities organise social and economic life. The project compares gamers, VTubers and adult content creators working in English, Japanese and Spanish to investigate the role of culture, stigma and technology in creator communities. Using ethnography, digital methods and policy analysis, PAY4PLAY will map the conditions of monetised content creation and the forms of value generated by creator communities. Its findings aim to inform new theories of platform power and guide future policies for the creator economy.

Objective

Digital platforms increasingly integrate financial transactions into social interactions, facilitating new ways of coming together and creating value. PAY4PLAY sets out to develop a new theory of organizing that grapples with the intersection of sociotechnical systems and socioeconomic relations that characterizes public life in the platform society. I focus on creator communities, defined as primarily platform-based associations formed around media personas with (1) hierarchal structures, (2) monetized interactions, and (3) asymmetrical relationships. I approach the project’s overarching question—How do people form communities around media personas and with what consequences?—from three perspectives: culture, infrastructure, and policy. Across each perspective, I compare three types of creators (gamers, VTubers, and adult content creators) working in three languages (English, Spanish, and Japanese) to understand how factors such as occupational stigma, gender, technology, and geography shape opportunities for organizing. PAY4PLAY employs distinct methodological approaches and disciplinary toolkits drawn from media and communication, information science, and economic sociology best suited to engage with each perspective, investigating culture with multi-sited ethnography, infrastructure with digital methods, and policy with controversy mapping and stakeholder interviews. Through an integrative analysis of these methods, this project will conceptualize creator communities on their own terms, mapping the value they provide to those involved and their broader influence. PAY4PLAY will thus offer the first large-scale comparison of the industry conditions of monetized content creation, develop a new theory of organizing and platform power, create methodological tools for future comparative research within the creator economy, and offer new policy recommendations for integrating creators into platform governance at the state and corporate levels.

Fields of science (EuroSciVoc)

Programme(s)

Topic(s)

Funding Scheme

HORIZON-ERC - HORIZON ERC Grants

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Call for proposal

(opens in new window) ERC-2025-STG

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Host institution

AARHUS UNIVERSITET
Net EU contribution
€ 1 500 000,00
Address
NORDRE RINGGADE 1
8000 Aarhus C
Denmark
Region
Danmark Midtjylland Østjylland
Activity type
Higher or Secondary Education Establishments
Links
Total cost
€ 1 500 000,00

Beneficiaries (1)