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Integrating Research in Interactive Storytelling

Projektbeschreibung


Intelligent Content and Semantics
Virtual Centre of Excellence

Interactive Storytelling is a major endeavour to develop new media which could offer a radically new user experience, with a potential to revolutionise digital entertainment.
European research in Interactive Storytelling has played a leading role in the development of the field, and this creates a unique opportunity to strengthen its position even further by structuring some of its best actors within a Network of Excellence.
IRIS (Integrating Research in Interactive Storytelling) aims at creating a virtual centre of excellence that will be able to achieve breakthroughs in the understanding of Interactive Storytelling and the development of corresponding technologies.

It is organised around four major objectives:
- To extend Interactive Storytelling technologies in terms of performance and scalability, so that they can
support the production of actual Interactive Narratives.
- To make the next generation of Interactive Storytelling technologies more accessible to authors and
content creators of different media backgrounds (scriptwriters, storyboarders, game designers).
- To develop a more Integrated Approach to Interactive Storytelling Technologies, achieving a proper integration with cinematography.
- To develop Methodologies to evaluate Interactive Storytelling systems as well as the media experience of Interactive Narrative.
Scientific Objectives:
- To develop a novel, integrated approach to Interactive Storytelling, in particular by achieving a proper integration of story generation with cinematography.
- To develop methodologies to evaluate Interactive Storytelling systems as well as Interactive Narrative as new media.
Technological Objectives:
- To advance Interactive Storytelling component technologies in terms of performance and scalability, so as to support the integration of experimental prototypes.
- To make the next generation of Interactive Storytelling technologies more accessible to authors (scriptwriters, storyboarders, game designers), so as to make possible the transition to Interactive Narrative.
Interactive Storytelling can be defined as the endeavour to develop new media in which the presentation of a narrative, and its evolution, can be influenced, in real-time, by the user. Interactive Storytelling is one of most promising technologies for the development of new media and new forms of digital entertainment. Interactive Storytelling is an interdisciplinary discipline, requiring techniques from Human-Computer Interaction, Artificial Intelligence and Computer Graphics, as well as knowledge from psychology, media studies, drama theory, narratology, etc.
The growing interest in Interactive Storytelling as a Research topic and as a potential technology derives from the current competition between traditional and interactive, digital media. Interactive Storytelling is of interest to broadcasters and computer game producers alike (see the many sessions at successive Game Developers Conferences). In the former case, Interactive Storytelling will bring interactivity into traditional media, potentially revolutionising the entertainment experience. In the latter, it would improve the narrative and 'aesthetic' value of computer games, with the potential to develop new game genres and attract a wider audience. Interactive storytelling is thus poised to play a central role in the convergence of digital media.

Interactive Storytelling is a major endeavour to develop new media which could offer a radically new user experience, with a potential to revolutionise digital entertainment. European research in Interactive Storytelling has played a leading role in the development of the field, and this creates a unique opportunity to strengthen its position even further by structuring some of its best actors within a NoE.
IRIS (Integrating Research in Interactive Storytelling) aims at creating a virtual centre of excellence that will be able to achieve breakthroughs in the understanding of Interactive Storytelling and the development of corresponding technologies. It is organised around four major objectives:\t
To extend Interactive Storytelling technologies in terms of performance and scalability, so that they can support the production of actual Interactive Narratives
To make the next generation of Interactive Storytelling technologies more accessible to authors and content creators of different media backgrounds (scriptwriters, storyboarders, game designers)
To develop a more Integrated Approach to Interactive Storytelling Technologies, achieving a proper integration with cinematography
To develop Methodologies to evaluate Interactive Storytelling systems as well as the media experience of Interactive Narrative
The Joint Programme of Activities integrates complementary skills which are necessary to address the above objectives (e.g. integration with cinematography, authoring, evaluation, user interaction techniques). It benefits from the integration of extensive partners' background, but also plans to revisit existing research programmes from the perspective of collaboration (e.g. revisiting Interactive Storytelling technologies from the perspective of authoring and cinematography).

Aufforderung zur Vorschlagseinreichung

FP7-ICT-2007-3
Andere Projekte für diesen Aufruf anzeigen

Koordinator

TEESSIDE UNIVERSITY
EU-Beitrag
€ 442 000,00
Adresse
BOROUGH ROAD
TS1 3BA Middlesbrough
Vereinigtes Königreich

Auf der Karte ansehen

Region
North East (England) Tees Valley and Durham South Teesside
Aktivitätstyp
Higher or Secondary Education Establishments
Kontakt Verwaltung
Marc Cavazza (Prof.)
Links
Gesamtkosten
Keine Daten

Beteiligte (10)