Skip to main content
Vai all'homepage della Commissione europea (si apre in una nuova finestra)
italiano it
CORDIS - Risultati della ricerca dell’UE
CORDIS
Contenuto archiviato il 2024-05-07

An international space for individual & collective presence and interaction

Obiettivo

The main objetive of the project is to create a virtual space in which people can interact freely by means of techniques specially designed for this purpose. The space created, in this case a virtual amusement center, is merely a support that enables users separated by distance to communicate and spend their leisure time together, breaking down any physical and even cultural barriers. The virtual space created is a medium specially conceived and created to facilitate interactions between people through their representations in the space. This representation and the media provided at any time for use in interaction with others will seek to cover all the relevant aspects to enable proper social relations. Media will be supplied to create an individual representation and a singular behaviour that reflects each user's personality. Tools will be included to reflect the real or ficticious state of mind of users at any time. Techniques for reflecting interactions and awareness of this interaction to second and third parties will be developed.


The results of the project in the form of techniques and tools will be validated using an expert pool and a set of users. Validated results will be communicated through participation in conferences, workshops and journals. Press will also be contacted.
The space includes activities with different degrees of complexity and participation, going from the simple Free and Board Games to the complex and more participative Show Games, which are games played by opponent groups in a contest, simulating the type of games that are often seen on television and which may include prizes. They will include a moderator or leader and, more importantly, an audience. There will be two types of audience, in site audience and at home audience, and tools will be devised to generate visual and auditive representations for this collective participation. We will also develop techniques for conducting these show games and novel techniques to devise and design interactions with the audience.

The amusement center will be divided into two storeys. National games known only by people from determinated countries will be played on the first floor, having one department per country. And the second floor will be the international floor, where games known by all are played and there is no common language. Communication channels will be built in order to overcome linguistic barriers in this floor. A Multilingual Set of Common Sentences conducted by the internal state of the user, and a Universal Symbolic Language will be devised. We will also study the use of a Restricted Natural Language in an environment like this amusement center.

Particular aspects concerning virtual environments like Security Policies, or Authentication Mechanisms will also be treated. A solution for the problems of Virtual Simultaneity and Minimal Information Needed in the form of a methodology for characterizing and prioritizing the features of a complex scene will be devised, and a strategy and a tool for broadcasting information for a massive audience will be developed.

Finally, evolutionary techniques will be used to generate original and autonomous representations and behaviours, which will adapt to the environment, scene or game currently running without the supervision of the user. Broadcasting techniques will be used to support this evolution in a massive participation.

Campo scientifico (EuroSciVoc)

CORDIS classifica i progetti con EuroSciVoc, una tassonomia multilingue dei campi scientifici, attraverso un processo semi-automatico basato su tecniche NLP. Cfr.: Il Vocabolario Scientifico Europeo.

È necessario effettuare l’accesso o registrarsi per utilizzare questa funzione

Programma(i)

Programmi di finanziamento pluriennali che definiscono le priorità dell’UE in materia di ricerca e innovazione.

Argomento(i)

Gli inviti a presentare proposte sono suddivisi per argomenti. Un argomento definisce un’area o un tema specifico per il quale i candidati possono presentare proposte. La descrizione di un argomento comprende il suo ambito specifico e l’impatto previsto del progetto finanziato.

Invito a presentare proposte

Procedura per invitare i candidati a presentare proposte di progetti, con l’obiettivo di ricevere finanziamenti dall’UE.

Dati non disponibili

Meccanismo di finanziamento

Meccanismo di finanziamento (o «Tipo di azione») all’interno di un programma con caratteristiche comuni. Specifica: l’ambito di ciò che viene finanziato; il tasso di rimborso; i criteri di valutazione specifici per qualificarsi per il finanziamento; l’uso di forme semplificate di costi come gli importi forfettari.

ACM - Preparatory, accompanying and support measures

Coordinatore

UNIVERSIDAD POLITECNICA DE MADRID
Contributo UE
Nessun dato
Indirizzo
Ramiro de Maeztu, 7
28040 MADRID
Spagna

Mostra sulla mappa

Costo totale

I costi totali sostenuti dall’organizzazione per partecipare al progetto, compresi i costi diretti e indiretti. Questo importo è un sottoinsieme del bilancio complessivo del progetto.

Nessun dato

Partecipanti (3)

Il mio fascicolo 0 0