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CORDIS - Risultati della ricerca dell’UE
CORDIS

Distributed 3D Object Design

CORDIS fornisce collegamenti ai risultati finali pubblici e alle pubblicazioni dei progetti ORIZZONTE.

I link ai risultati e alle pubblicazioni dei progetti del 7° PQ, così come i link ad alcuni tipi di risultati specifici come dataset e software, sono recuperati dinamicamente da .OpenAIRE .

Risultati finali

Final report on rendered image quality and BRDF measurement accuracy, on interactive, “fabrication-aware” appearance editing algorithm, and on augmented reality design process (si apre in una nuova finestra)

Final report on rendered image quality and BRDF measurement accuracy, on interactive, “fabrication-aware” appearance editing algorithm, and on augmented reality design process / Publication. Type indicated as “P – Publication” in the Proposal

Final Report / Publication on WP2 (si apre in una nuova finestra)

Final Report / Publication on WP2. Type indicated as “P – Publication” in the Proposal

Continued dissemination at national events (si apre in una nuova finestra)

Continued dissemination at national events. Type indicated as “E – Events” in the Proposal

Second demonstrator (co-led by Evolute) (si apre in una nuova finestra)

Second demonstrator (co-led by Evolute). Type indicated as “P – Publication” in the Proposal

Final report on the developed methods for real-time and high-fidelity rendering (si apre in una nuova finestra)

Final report on the developed methods for real-time and high-fidelity rendering. Type indicated as “P – Publication” in the Proposal

Final Report/Publication on WP1 (si apre in una nuova finestra)

Final Report / Publication on WP1 Type indicated as “P – Publication” in the Proposal

Tech. talks and contributions to women in science events (si apre in una nuova finestra)

Tech. talks and contributions to women in science events. Type indicated as “E – Events” in the Proposal

Final report on real/virtual game interaction / Publication (si apre in una nuova finestra)

Final report on real/virtual game interaction / Publication. Type indicated as “P – Publication” in the Proposal

Public workshops and science fairs (si apre in una nuova finestra)

Public workshops and science fairs. Type indicated as “E – Events” in the Proposal

Webpages, social network feed and media events (si apre in una nuova finestra)

Webpages, social network feed and media events. Type indicated as “E – Events” in the Proposal

Final report on network’s training activities with critical discussion of the achieved training results (si apre in una nuova finestra)

Final report on network’s training activities with critical discussion of the achieved training results.

Progress report on realistic material reproduction on monocular and stereo displays (si apre in una nuova finestra)

Progress report on realistic material reproduction on monocular and stereo displays. Progress report on mapping algorithm to convert appearance properties to physically realizable descriptions that can be sent to 3D printers. Report on hybrid-objects.

Pubblicazioni

Towards a Quality Metric for Dense Light Fields (si apre in una nuova finestra)

Autori: Vamsi Kiran Adhikarla, Marek Vinkler, Denis Sumin, Rafal K. Mantiuk, Karol Myszkowski, Hans-Peter Seidel, Piotr Didyk
Pubblicato in: 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR), Numero Annual, 2017, Pagina/e 3720-3729, ISSN 1063-6919
Editore: IEEE
DOI: 10.1109/CVPR.2017.396

Authoring motion cycles (si apre in una nuova finestra)

Autori: Loïc Ciccone, Martin Guay, Maurizio Nitti, Robert W. Sumner
Pubblicato in: Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation - SCA '17, 2017, Pagina/e 1-9, ISBN 9781450350914
Editore: ACM Press
DOI: 10.1145/3099564.3099570

Scaled functional principal component analysis for human motion synthesis (si apre in una nuova finestra)

Autori: Han Du, Somayeh Hosseini, Martin Manns, Erik Herrmann, Klaus Fischer
Pubblicato in: Proceedings of the 9th International Conference on Motion in Games - MIG '16, Numero October 2016, 2016, Pagina/e 139-144, ISBN 9781-450345927
Editore: ACM Press
DOI: 10.1145/2994258.2994277

Deep Volumetric SHape Learning Without Object Labels. Geometry Meets Deep Learning Workshop at European Conference on Computer Vision (ECCV). (si apre in una nuova finestra)

Autori: Abhishek Sharma, Oliver Grau, Mario Fritz.
Pubblicato in: Geometry Meets Deep Learning Workshop at European Conference on Computer Vision (EECV), Numero Vol 9915, Nov, 2016, 2016, Pagina/e 236–250, ISBN 978-3-319-49408-1
Editore: Springer, Cham
DOI: 10.1007/978-3-319-49409-8_20

Image-based Remapping of Material Appearance (si apre in una nuova finestra)

Autori: Alejandro Sztrajman, Jaroslav Křivánek, Alexander Wilkie, Tim Weyrich
Pubblicato in: Workshop on Material Appearance Modeling (MAM), Numero June 2017, 2017, Pagina/e 5–8, ISBN 978-3-03868-035-2
Editore: 28th Eurographics Symposium on Rendering
DOI: 10.2312/mam.20171323

Unified Framework for Automated Person Re-identification and Camera Network Topology Inference in Camera Networks.

Autori: Yeong-Jun Cho, Jae-Han Park, Su-A Kim, Kyuewang Lee, Kuk-Jin Yoon.
Pubblicato in: International Workshop on Cross-domain Human Identification in conjunction with International Conference on Computer Vision (, 2017
Editore: Cornell

Towards a Principled Kernel Prediction for Spatially Varying BSSRDF (si apre in una nuova finestra)

Autori: Oskar Elek; Jaroslav Křivánek
Pubblicato in: Proceedings of Workshop on Material Appearance Modeling, Numero 6/1/2018, 2018, Pagina/e 45–49, ISSN 2309-5059
Editore: The Eurographics Association
DOI: 10.2312/mam.20181200

Dilated Temporal Fully-Convolutional Network for Semantic Segmentation of Motion Capture Data (si apre in una nuova finestra)

Autori: Noshaba Cheema; Somayeh Hosseini; Janis Sprenger; Erik Herrmann; Han Du; Klaus Fischer; Philipp Slusallek; Thabo Beeler; Nils Thuerey
Pubblicato in: Eurographics/ ACM SIGGRAPH Symposium on Computer Animation – Posters. ACM SIGGRAPH / Eurographics Symposium on Computer Animation, Numero June 2018, 2018, Pagina/e 2331–8422, ISSN 1727-5288
Editore: The Eurographics Association
DOI: 10.2312/sca.20181185

Interacting with Intelligent Characters in AR. Workshop on Artificial Intelligence Meets Virtual and Augmented Worlds

Autori: Gökçen Çîmen; Christoph Maurhofer; Bob Sumner; Martin Guay
Pubblicato in: 12th International Conference on Computer Graphics, Visualization, Computer Vision and Image Processing, Numero January 2018, 2018, Pagina/e 24–29, ISSN 2341-5576
Editore: CreMedia

AR Poser: Automatically Augmenting Mobile Pictures with Digital Avatars Imitating Poses

Autori: Gökçen Çîmen; Christoph Maurhofer; Bob Sumner; Martin Guay
Pubblicato in: 12th International Conference on Computer Graphics, Visualization, Computer Vision and Image Processing, Numero July 2018, 2018, Pagina/e 284–290, ISBN 978-989-8533-79-1
Editore: IADIS Press

Enhancing Texture Perception in Virtual Reality Using 3D-Printed Hair Structures (si apre in una nuova finestra)

Autori: Donald Degraen; André Zenner; Antonio Krüger
Pubblicato in: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, Numero May 2019, 2018, Pagina/e 12 pages, ISBN 978-1-4503-5970-2
Editore: ACM
DOI: 10.1145/3290605.3300479

Overgrown: Supporting Plant Growth with an Endoskeleton for Ambient Notifications (si apre in una nuova finestra)

Autori: Donald Degraen; Felix Kosmalla; Antonio Krüger
Pubblicato in: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, Numero May 2019, 2018, Pagina/e 6 pages, ISBN 978-1-4503-5971-9
Editore: ACM
DOI: 10.1145/3290607.3312833

An Intuitive Interface for Human Performance Tracking with Simulated Characters

Autori: Gökçen Çîmen; Martin Guay; Stelian Coros; Bob Sumner
Pubblicato in: 11th International Conference on Computer Graphics, Visualization, Computer Vision and Image Processing, Numero July 2017, 2017, Pagina/e 3–12, ISBN 978-1-5108-6528-0
Editore: IADIS Press

A Unified Manifold Framework for Efficient BRDF Sampling based on Parametric Mixture Model (si apre in una nuova finestra)

Autori: Sebastian Herholz; Oskar Elek; Jens Schindel; Jaroslav Křivánek; Hendrik Lensch
Pubblicato in: Proceedings of the Eurographics Symposium on Rendering: Experimental Ideas & Implementations (EGSR ’18), Numero June 2018, 2018, Pagina/e 41–52, ISBN 978-3-319-94657-3
Editore: The Eurographics Association
DOI: 10.2312/sre.20181171

3D sketching for interactive model retrieval in virtual reality (si apre in una nuova finestra)

Autori: Daniele Giunchi, Stuart James, Anthony Steed
Pubblicato in: Proceedings of the Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering - Expressive '18, Numero August 2018, 2018, Pagina/e 1-12, ISBN 9781-450358927
Editore: ACM Press
DOI: 10.1145/3229147.3229166

PuppetPhone - puppeteering virtual characters using a smartphone (si apre in una nuova finestra)

Autori: Raphael Anderegg, Loïc Ciccone, Robert W. Sumner
Pubblicato in: Proceedings of the 11th Annual International Conference on Motion, Interaction, and Games - MIG '18, Numero November 2018, 2018, Pagina/e 1-6, ISBN 9781450360159
Editore: ACM Press
DOI: 10.1145/3274247.3274511

Multi-reality games - an experience across the entire reality-virtuality continuum (si apre in una nuova finestra)

Autori: Llogari Casas, Loïc Ciccone, Gökçen Çimen, Pablo Wiedemann, Matthias Fauconneau, Robert W. Sumner, Kenny Mitchell
Pubblicato in: Proceedings of the 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry - VRCAI '18, Numero December 2018, 2018, Pagina/e 1-4, ISBN 9781450360876
Editore: ACM Press
DOI: 10.1145/3284398.3284411

Immersive Notification Framework - Adaptive & Plausible Notifications in Virtual Reality (si apre in una nuova finestra)

Autori: André Zenner, Marco Speicher, Sören Klingner, Donald Degraen, Florian Daiber, Antonio Krüger
Pubblicato in: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems - CHI '18, Numero April 2018, 2018, Pagina/e 1-6, ISBN 9781450356213
Editore: ACM Press
DOI: 10.1145/3170427.3188505

Image based proximate shadow retargeting (si apre in una nuova finestra)

Autori: Llogari Casas; Matthias Fauconneau; Maggie Kosek; Kieran Mclister; Kenny Mitchell
Pubblicato in: In Proceedings of the Computer Graphics and Visual Computing (CGVC) Conference 2018 (, Numero September 2018, 2018, Pagina/e 43-50, ISBN 978-3-03868-071-0
Editore: The Eurographics Association
DOI: 10.2312/cgvc.20181206

Learning on the Edge: Explicit Boundary Handling in CNNs

Autori:  Carlo Innamorati; Tobias Ritschel; Tim Weyrich; Niloy J. Mitra                                                           Krzysztof Wolski; Daniele Giunchi; Nanyang Ye; Piotr Didyk; Karol Myszkowski; Radosław Mantiuk; Hans-Peter Seidel; Anthony Steed; Rafał K. Mantiuk
Pubblicato in: Proceedings of the British Machine Vision Conference (BMVC), Numero 9/18/2019, 2018, Pagina/e 11 pages
Editore: Pending

Exploring Visual Guidance in 360-degree Videos

Autori: Marco Speicher; Christoph Rosenberg; Donald Degraen; Florian Daiber; Antonio Krüger
Pubblicato in: ACM Intl. Conf. Interactive Experiences for Television and Online Video (TVX), Numero June 2019, 2019, Pagina/e 11 pages
Editore: ACM

 Pseudo-haptic Controls for Mid-air Finger-based Menu Interaction                  Pseudo-haptic Controls for Mid-air Finger-based Menu Interaction (si apre in una nuova finestra)

Autori: Marco Speicher; Jan Ehrlich; Vito Gentile: Donald Degraen; Salvatore Sorce; Antonio Krüger
Pubblicato in: ACM CHI Conference on Human Factors in Computing Systems, Numero May-19, 2019, Pagina/e 6 pages
Editore: ACM
DOI: 10.1145/3290607.3312927

Accelerating statistical human motion synthesis using space partitioning data structures (si apre in una nuova finestra)

Autori: Erik Herrmann, Martin Manns, Han Du, Somayeh Hosseini, Klaus Fischer
Pubblicato in: Computer Animation and Virtual Worlds, Numero 28/3-4, 2017, Pagina/e e1780, ISSN 1546-4261
Editore: John Wiley & Sons Inc.
DOI: 10.1002/cav.1780

Decomposing Single Images for Layered Photo Retouching (si apre in una nuova finestra)

Autori: Carlo Innamorati, Tobias Ritschel, Tim Weyrich, Niloy J. Mitra
Pubblicato in: Computer Graphics Forum, Numero 36/4, 2017, Pagina/e 15-25, ISSN 0167-7055
Editore: Blackwell Publishing Inc.
DOI: 10.1111/cgf.13220

Flow Curves: an Intuitive Interface for Coherent Scene Deformation (si apre in una nuova finestra)

Autori: L. Ciccone, M. Guay, R. Sumner
Pubblicato in: Computer Graphics Forum, Numero 35/7, 2016, Pagina/e 247-256, ISSN 0167-7055
Editore: Blackwell Publishing Inc.
DOI: 10.1111/cgf.13022

Scattering-aware texture reproduction for 3D printing (si apre in una nuova finestra)

Autori: Oskar Elek, Denis Sumin, Ran Zhang, Tim Weyrich, Karol Myszkowski, Bernd Bickel, Alexander Wilkie, Jaroslav Křivánek
Pubblicato in: ACM Transactions on Graphics, Numero 36/6, 2017, Pagina/e 1-15, ISSN 0730-0301
Editore: Association for Computing Machinary, Inc.
DOI: 10.1145/3130800.3130890

Virtual ellipsometry on layered micro-facet surfaces (si apre in una nuova finestra)

Autori: Chi Wang, Alexander Wilkie, Petr Harcuba, Lukas Novosad
Pubblicato in: Optics Express, Numero 25/19, 2017, Pagina/e 22971, ISSN 1094-4087
Editore: Optical Society of America
DOI: 10.1364/oe.25.022971

Dataset and Metrics for Predicting Local Visible Differences (si apre in una nuova finestra)

Autori: Krzysztof Wolski, Daniele Giunchi, Nanyang Ye, Piotr Didyk, Karol Myszkowski, Radosław Mantiuk, Hans-Peter Seidel, Anthony Steed, Rafał K. Mantiuk
Pubblicato in: ACM Transactions on Graphics, Numero 37/5, 2018, Pagina/e 1-14, ISSN 0730-0301
Editore: Association for Computing Machinary, Inc.
DOI: 10.1145/3196493

Handling Fluorescence in a Uni-directional Spectral Path Tracer (si apre in una nuova finestra)

Autori: M. Mojzík, A. Fichet, A. Wilkie
Pubblicato in: Computer Graphics Forum, Numero 37/4, 2018, Pagina/e 77-94, ISSN 0167-7055
Editore: Blackwell Publishing Inc.
DOI: 10.1111/cgf.13477

Efficient Caustic Rendering with Lightweight Photon Mapping (si apre in una nuova finestra)

Autori: Pascal Grittmann, Arsène Pérard-Gayot, Philipp Slusallek, Jaroslav Křivánek
Pubblicato in: Computer Graphics Forum, Numero 37/4, 2018, Pagina/e 133-142, ISSN 0167-7055
Editore: Blackwell Publishing Inc.
DOI: 10.1111/cgf.13481

Product Importance Sampling for Light Transport Path Guiding (si apre in una nuova finestra)

Autori: Sebastian Herholz, Oskar Elek, Jiří Vorba, Hendrik Lensch, Jaroslav Křivánek
Pubblicato in: Computer graphics forum, Numero Vol 35, Numero 4, 2016, Pagina/e 67-77, ISSN 1467-8659
Editore: The Eurographics Association and John Wiley & Sons Ltd
DOI: 10.1111/cgf.12950

Exploring Interaction Design for the Social Internet of Things (si apre in una nuova finestra)

Autori: Donald Degraen
Pubblicato in: Social Internet of Things, Numero July 2018, 2019, Pagina/e 85-106, ISBN 978-3-319-94657-3
Editore: Springer International Publishing
DOI: 10.1007/978-3-319-94659-7_5

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