Risultati finali
Photonics4all website
3rd Photonics4all electronic newsletter
1st Photonics4all electronic newsletter
Brochure “Study Photonics” in all relevant languages
1 competition for the development of a photonics game
1 competition for the development of a photonics game. The photonics game will be seen as a deliverable as well as the competition itself.
Photonics4all promotion brochure2nd Photonics4all electronic newsletter
OmniLight Laboratory development, testing and optimization achieved
4 One-day trainings/workshops for physics teacher held, workshop/training tools documented and made available
Development and Testing of the “Photonics App” achieved
Open innovation methodology
Photonics animation video for children
Brochure “Create Business in Photonics” in all relevant languages
1 competition for the development of a photonics quiz
1 competition for the development of a photonics quiz. The quiz will be seen as a deliverable as well as the competition itself.
1st updated Dissemination and exploitation plan
Report including presentations of the conducted science slams
2nd Updated Dissemination and Exploitation Plan
Final list and report of attended events
Start-up challenge report
Photonics brochures for town councils of all participating countries in this project
Collected Innovation offers and requests (IO/IR)
2 Boot camps for photonic entrepreneurs report
Summary of gained collaborations with local authorities/policy makers and sponsoring companies
Feedback report referring to the achievements of the interview
Partnership agreements signed
Dissemination and exploitation plan
Best practices handbook
Conduct photonics for investment in France and Slovakia
Pubblicazioni
Autori:
Fabio Chiarello
Pubblicato in:
Proceedings of the 9th European Conference on Games Based Learning 2015, Numero 8-9 October 2015, 2015, Pagina/e 774-779, ISBN 9781-910810583
Editore:
Academic Conferences and Publishing International Limited Reading
DOI:
10.5281/zenodo.437460
Autori:
Matthew T. Posner ; Pearl V. John ; Deanna Standen ; Natalie V. Wheeler ; Lieke D. van Putten ; Nathan Soper ; Tina L. Parsonage ; Nicholas H. L. Wong ; Gilberto Brambilla
Pubblicato in:
Proc. SPIE 9946, Optics Education and Outreach IV, 994603 (2016), Numero 27.09.2016, 2016
Editore:
SPIE digital library
DOI:
10.1117/12.2236977
Autori:
Fabio Chiarello
Pubblicato in:
Proceedings of the 10th European Conference on Games Based Learning (ECGBL 2016), Numero 07.10.2016, 2016, ISBN 978-1-5108-3029-5
Editore:
Academic Conferences and Publishing International Ltd.
DOI:
10.5281/zenodo.437446
Autori:
Dorothea Haas and Dr. Aurèle Adam
Pubblicato in:
European Optical Society Annual Meeting (EOSAM) 2016, Numero 26.09.2016, 2016
Editore:
JEOS
Autori:
Dana Seyringer
Pubblicato in:
Educational Alternatives, Numero 13, 2015, Pagina/e 130-137, ISSN 1314-7277
Editore:
International Scientific Publications
Autori:
Fabio Chiarello, Maria Gabriella Castellano
Pubblicato in:
International Journal of Game-Based Learning, Numero 6
10.4018/IJGBL.2016
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/IJGBL.2016/2, 2016, Pagina/e 1-14, ISSN 2155-6849
Editore:
IGI Global Publishing
DOI:
10.4018/IJGBL.2016040101
Autori:
Nadja Just
Pubblicato in:
Optik & Photonik, Numero 10/4, 2015, Pagina/e 22-23, ISSN 1863-1460
Editore:
Wiley-VCH
DOI:
10.1002/opph.201590054
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