The digital value chain that connects content creators and media industries follows a traditional model that has not yet been adapted to the modern communication society. The democratisation of multimedia content creation has changed the way in which multimedia content is created, shared and (re)used all over the world. Online multimedia sharing has experienced a huge growth in the last decade, yielding significant amounts of user-generated multimedia resources shared under open licenses. At the same time, media industries need to reduce production costs in order to remain competitive. There is, therefore, an opportunity for media industries to incorporate such content into their productions, but there is a lack of technologies for easily accessing and incorporating that type of content in their creative workflows. Particularly in the case of sound and music, a huge amount of audio material is available and released under Creative Commons (CC) licenses. The aim of the AudioCommons (AC) project has been to bring CC licensed audio content to the creative industries, enabling its creation, access, retrieval and reuse in innovative ways. The key objectives were defined as follows:
- Enable the retrieval of audio content in innovative ways by bringing current state-of-the-art methods of semantic sound and music description to higher standards, and make these methods available as software packages.
- Develop and deploy the technological layer to allow the interconnection of all stakeholders that participate in an ecosystem of content, users, services and tools that create and reuse CC audio content (i.e. the Audio Commons Ecosystem or ACE).
- Create and set up the ACE, publish CC audio content through it and build tools that can consume the content and be embedded in existing creative workflows.
- Define standard procedures for new stakeholders to join and participate in the ecosystem, fostering its future growth and sustainability.
During the three years in which the action has taken place, several contributions have been made in relation to all four key objectives. Some details of these contributions are given in the next section. Further details are included in the deliverables published throughout the project and in the final report. In summary, the four key AC objectives have been met. AC has set the foundations for an open ecosystem of content, users and tools around CC audio, and made recommendations for the future growth of such an ecosystem.