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Meaningful Personalization of Hybrid Virtual Museum Experiences Through Gifting and Appropriation

Resultado final

Framework Evaluation Report

A document summarising the results of the application and evaluation of the Framework.

Design of the Beta Toolbox

A report giving the overall design, requirements and specification of the Beta Toolbox.

Report on Framework for Processes and Guidelines

Report on Framework for Processes and Guidelines

Report on Study of Public Gifting Experiences

Report on Study of Public Gifting Experiences

Anthology on Meaningful Personalization

Anthology on Meaningful Personalization

Report on Study of Intimate Gifting Experiences

Report on Study of Intimate Gifting Experiences

Europeana Dissemination Report

Europeana Dissemination Report

Final Report on the Gifting Platform

Report from the study of populating the platform with example templates and experiences that demonstrate the value of gifting as an approach for meaningful engagement. The report will show the marketing and communications plan with examples of how this can be applied by museums across the EU.

Communication Strategy

The communication strategy outlines a plan for communicating the project activities and outcomes to the public.

Evaluation Report on Lead User Change Process

Final report summarising results of evaluation, including observations, interview results, re-use of cultural asset including lessons learned and recommendations including organisational model and culture, skill requirements, management styles, the best environment for supporting knowledge flows, etc.

The GIFT Framework

A website containing all relevant guidelines, tools, templates, other relevant knowledge developed in the project, formatted in a way to be practical and applicable for lead users in the museum sector and CCI.

Report on Open Beta

Report on Open Beta

Final report: Lifecycle Analysis

Final report: Lifecycle Analysis

Design of the Final Toolbox

A report giving the overall design, requirements and specification of the final Toolbox.

Evaluation Strategy and Change Process Report

A report describing the evaluation strategy, summarising key factors that will be measured against, identifying members of the core evaluation group (beneficiaries) and the Lead User Panel, and detailing the process to be followed to capture data.

Final Conference Report

Final Conference Report

Interim Evaluation Report

Interim results of evaluation after conclusion of first iterations of prototypes focusing on museum evaluation and prototype evaluation, with suggestion for improvements and changes for second iterations.

Report on Closed Beta

Report on Closed Beta

Project Website

The GIFT website will host all relevant information about the project, the consortium as well as all major developments and outputs resulting from the project. Project reports and research articles will also be made publicly available on the website.

Gifting Platform

Gifting Platform

Release of the Final Toolbox

Documented software release of the Beta Toolbox.

Release of the Beta Toolbox

Documented software release of the Beta Toolbox.

Prototype: Intimate Gifting Experiences

Prototype: Intimate Gifting Experiences

Prototype: Public Gifting Experiences

Prototype: Public Gifting Experiences

Publicaciones

Customizing Hybrid Products

Autores: Steve Benford, Boriana Koleva, William Westwood Preston, Alice Angus, Emily-Clare Thorn, Kevin Glover
Publicado en: ACM CHI Conference on Human Factors in Computing Systems, Issue 2018, 2018
DOI: 10.1145/3173574.3173604

Monuments For A Departed Future: Designing For Critical Engagement With An Ideologically Contested Museum Collection

Autores: Karin Ryding, Anders Sundnes Løvlie
Publicado en: MW18, 2018

Word by Word: A mobile game to encourage collaborative storytelling within the museum

Autores: Timothy Wray, Elin Ingimundardottir, Greta Stanciauskaite, Anders Sundnes Løvlie
Publicado en: MW18, 2018

GIFT: Hybrid Museum Experiences through Gifting and Play 31-40

Autores: Jon Back, Benjamin Bedwell, Steve Benford, Lina Eklund, Anders Løvlie, William Preston, Paulina Rajkowska, Karin Ryding, Jocelyn Spence, Emily Thorn, Annika Waern, Tim Wray
Publicado en: Proceedings of the Workshop on Cultural Informatics co-located with the EUROMED International Conference on Digital Heritage 2018 (EUROMED 2018), 2018, Page(s) 31-40

Deepening Visitor Engagement with Museum Exhibits through Hand-crafted Visual Markers

Autores: Susan Ali, Boriana Koleva, Ben Bedwell, Steve Benford
Publicado en: Proceedings of the 2018 on Designing Interactive Systems Conference 2018 - DIS '18, 2018, Page(s) 523-534
DOI: 10.1145/3196709.3196786

Inalienability - Understanding Digital Gifts

Autores: Jocelyn Spence
Publicado en: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems - CHI '19, 2019, Page(s) 1-12
DOI: 10.1145/3290605.3300887

Seeing with New Eyes - Designing for In-the-Wild Museum Gifting

Autores: Jocelyn Spence, Benjamin Bedwell, Michelle Coleman, Steve Benford, Boriana N. Koleva, Matt Adams, Ju Row Farr, Nick Tandavanitj, Anders Sundnes Løvlie
Publicado en: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems - CHI '19, 2019, Page(s) 1-13
DOI: 10.1145/3290605.3300235

Designing a “No Interface” Audio Walk

Autores: Tilde Pedersen, Edith Terte, Anders Sundnes Løvlie
Publicado en: MW19, 2019

The GIFT Framework: Give Visitors the Tools to Tell Their Own Stories

Autores: Anders Sundnes Løvlie, Steve Benford, Jocelyn Spence, Timothy Wray, Christian Hviid Mortensen, Anne Olesen, Linda Rogberg, Ben Bedwell, Dimitrios Darzentas, Annika Waern,
Publicado en: 2019

Card Mapper - Enabling Data-Driven Reflections on Ideation Cards

Autores: Dimitrios Darzentas, Raphael Velt, Richard Wetzel, Peter J. Craigon, Hanne G. Wagner, Lachlan D. Urquhart, Steve Benford
Publicado en: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems - CHI '19, 2019, Page(s) 1-15
DOI: 10.1145/3290605.3300801

Object-focused mixed reality storytelling - technology-driven content creation and dissemination for engaging user experiences

Autores: Dimitrios Darzentas, Martin Flintham, Steve Benford
Publicado en: Proceedings of the 22nd Pan-Hellenic Conference on Informatics - PCI '18, 2018, Page(s) 278-281
DOI: 10.1145/3291533.3291588

Affective Critical Play

Autores: Karin Ryding
Publicado en: CHI PLAY '19 Extended Abstracts, 2019, Page(s) 63-67
DOI: 10.1145/3341215.3356337

Complexities of collaborating: Understanding and managing differences in collaborative design of museum communication

Autores: Line Vestergaard Knudsen, Anne Rørbæk Olesen
Publicado en: The Routledge Handbook of Museums, Media and Communication, 2019

Design Methods for Museum Media Innovation. Enhancing Museum User Negotiations by Discursive and Material Explorations of Controversies

Autores: Anne Olesen, Line Vestergaard Knudsen
Publicado en: Media innovations and design in cultural institutions, 2018, Page(s) 33-51

Challenges of practicing digital imaginaires in collaborative museum design

Autores: Anne Rørbæk Olesen, Nanna Holdgaard, Ditte Laursen
Publicado en: CoDesign, 2018, Page(s) 1-13, ISSN 1571-0882
DOI: 10.1080/15710882.2018.1539109