Project description
For future homes with smart assistance
Living in a familiar home environment is crucial for the well-being of older individuals, particularly when they experience memory loss. While current technologies have the potential to greatly assist elderly persons living alone, there is still a lack of high-tech solutions specifically tailored to meet their unique needs. The EU-funded CAPTAIN project aims to address this gap by developing the first universal assistance system for older adults. This system seeks to compensate for their physical and memory deficiencies in daily living by introducing a groundbreaking Human-Computer Interface appliance that utilises micro-projectors and projected augmented reality. By employing smart home appliances, the project aims to transform a home into an interactive interface, making it easy for older people to access support.
Objective
Older adults typically prefer living at their homes as long as possible. However, they often need to be institutionalized due to the age related problems. Homecare can benefit today from a range of existing technologies including smartphones, sensors, etc., however, their effectiveness is limited by the sense of fear and uncomfortableness that many older adults feel. Most current technologies, in fact, are often not designed for older adults, least of all for users with memory impairments. The derivative limitations become a major barrier, severely limiting use of technological assistance in a home environment. CAPTAIN proposes a “transparent” technology designed to turn the home of the older adult into a ubiquitous assistant specifically designed to compensate for their physical and memory impairments during their daily living. To do so, it leverages on a few state of the art technologies, as follows: “Projected augmented reality” to project, through use of micro-projectors, contextualised (directly on walls, floor, tables, etc.) information and instructions on top of the real environment. Real-time 3D sensing technologies to comprehend the “indoor space” (nature and position of objects and actions of the persons) and to allow transforming it into a ubiquitous tangible interface. 3D sensing, together with speech analysis, will allow device-free comprehension of the environment and of the behaviour of the adults (including its changes). Non-invasive physiological and emotional data analysis from facial micro-expressions and human body pose thanks to scalable, robust, and accurate deep learning and artificial intelligence. The coach will leverage on a motivational engine to promote correct nutrition, physical activity, cognitive and physical training, risk avoidance, and social participation. To achieve this CAPTAIN will foster a truly user-centered co-design philosophy -based on constant involvement of older adult in the design, development, and testing stages.
Fields of science
- natural sciencescomputer and information sciencesinternetinternet of things
- natural sciencescomputer and information sciencessoftwaresoftware development
- engineering and technologyelectrical engineering, electronic engineering, information engineeringinformation engineeringtelecommunicationsmobile phones
- natural sciencescomputer and information sciencesartificial intelligencemachine learningdeep learning
- natural sciencescomputer and information sciencessoftwaresoftware applicationssimulation software
Programme(s)
Funding Scheme
RIA - Research and Innovation actionCoordinator
546 36 THESSALONIKI
Greece
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Participants (16)
10126 TALLINN
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9 Dublin
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64367 Muehltal
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The organization defined itself as SME (small and medium-sized enterprise) at the time the Grant Agreement was signed.
Participation ended
06000 Nice
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The organization defined itself as SME (small and medium-sized enterprise) at the time the Grant Agreement was signed.
Legal entity other than a subcontractor which is affiliated or legally linked to a participant. The entity carries out work under the conditions laid down in the Grant Agreement, supplies goods or provides services for the action, but did not sign the Grant Agreement. A third party abides by the rules applicable to its related participant under the Grant Agreement with regard to eligibility of costs and control of expenditure.
Participation ended
38068 ROVERETO
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The organization defined itself as SME (small and medium-sized enterprise) at the time the Grant Agreement was signed.
1015 Lausanne
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The organization defined itself as SME (small and medium-sized enterprise) at the time the Grant Agreement was signed.
38121 Trento
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20009 Donostia San Sebastian
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41927 Mairena Del Aljarafe
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The organization defined itself as SME (small and medium-sized enterprise) at the time the Grant Agreement was signed.
47016 Valladolid
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The organization defined itself as SME (small and medium-sized enterprise) at the time the Grant Agreement was signed.
93250 VILLEMOMBLE
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38122 Trento
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38100 Trento
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1022 Kaimakli
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W23 Maynooth
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38123 Trento
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The organization defined itself as SME (small and medium-sized enterprise) at the time the Grant Agreement was signed.