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REALISTIC, AUTONOMOUS 3D VIRTUAL HUMANS AND THEIR INTERACTION IN MULTIMEDIA APPLICATIONS

Objective

The main goal of HUMANOID 2 is the creation of tools for "The digital Commedia dell'arte Age". The target market of its predecessor HUMANOID (Project 6709) is simulation, where representation of virtual humans is an essential factor. HUMANOID 2 promotes autonomous realistic virtual humans, particularly for the multimedia industry, where interactive use of the functionality would be an immediate asset.

Each film and TV producer is interested in developing new features and programmes where the public is involved interactively. The authors, editors and publishers of CD-I's and CD-ROM's who exploit the demand for increasing interaction need such a system. Furthermore many users of the software HUMANOID would also like to add tools.

The HUMANOID 2 project provides designers with the capability of embedding simulated humans in games, multimedia titles and film animation. HUMANOID 2 makes the technology developed by the HUMANOID project available to the entertainment industry, including the following functions: human modelling, motion control of the human body, deformations of the body while in motion, interaction of the virtual human with the 3D scene, object grasping, walking, neural network systems for behavioural motion control, facial animation.

HUMANOID 2 extends the capabilities of humanoids developed by the HUMANOID project in two ways to make them appear more realistic:

- the humanoids have fully animated clothes and hair,
- the humanoids have more autonomous behaviour, and are able to interact with each other and with the user.

HUMANOID 2 also provides means for the designer to construct scenarios based on these autonomous humanoids. The project also develops and evaluates an effective user interface by conducting user trials. Particular attention is paid to the believability of the humanoids and the fluency of interaction with the user.

Coordinator

RTL-PRODUCTIONS
Address
Rue De Luxembourg, 177
8077 Bertrange
Luxembourg

Participants (8)

ANACOR STUDIO
Luxembourg
Address
Rue Louvigny, 1
1946 Luxembourg
ECOLE POLYTECHNIQUE FEDERALE DE LAUSANNE
Switzerland
Address
Des Fluides - Departement De Mecanique
1015 Lausanne
INSTITUTE FOR PERCEPTION RESEARCH
Netherlands
Address
Den Dolech, 25B
5600 MB Eindhoven
PDG & PARTNERS
Belgium
Address
Visitandinenstraat, 3B 48
1000 Bruxelles
Philips Electronics UK Ltd
United Kingdom
Address
1-19 Torrington Place
WC1E 7HD London
SILICON GRAPHICS MANUFACTURING S.A.
Switzerland
Address
Rue Du Puits-godet, 20-24
2000 Neuchatel
Telmat Multinode SA
France
Address
6 Rue De L'industrie Zone Industrielle
68360 Soultz
University of Geneva
Switzerland
Address
Av. Général-dufour 24
1211 Geneva