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CORDIS - Resultados de investigaciones de la UE
CORDIS

PERSONALISED RECOVERY THROUGH A MULTI-USER ENVIRONMENT: VIRTUAL REALITY FOR REHABILITATION

CORDIS proporciona enlaces a los documentos públicos y las publicaciones de los proyectos de los programas marco HORIZONTE.

Los enlaces a los documentos y las publicaciones de los proyectos del Séptimo Programa Marco, así como los enlaces a algunos tipos de resultados específicos, como conjuntos de datos y «software», se obtienen dinámicamente de OpenAIRE .

Resultado final

Capacity building plan and sustainability framework (se abrirá en una nueva ventana)

This report describes the plan for capacity building It will updated during the project at M18 and M36

A set of DfMA guidelines (se abrirá en una nueva ventana)

The report described the DfMA methodology for housing and actuation mechanism.

Test results on 3D printing material combinations (se abrirá en una nueva ventana)

This deliverable includes the test results on 3D printing material combinations eg TPUPLA

Incorporate evaluation and feedback in controller adjustment or redesign (se abrirá en una nueva ventana)

This deliverable consists of a report about the evaluation of the controller and its redesign and of a prototype of the redesigned controller

Ethical approval and protocol validation (se abrirá en una nueva ventana)

This report includes the validation protocol.

Project presentation (se abrirá en una nueva ventana)

Project presentation: a public document, describing the objectives of the project and the planned R&I activities

Virtual Reality HELIX (se abrirá en una nueva ventana)

The report describes the VR HELIX for the Crowdhelix platform. The report will be updated at M36.

Platform implementation plan (se abrirá en una nueva ventana)

This report includes the description of the plan for platform implementation.

User testing of the three set-ups (se abrirá en una nueva ventana)

This report includes the results of the test of the three setups developed in WP2

Communication and dissemination plan, reports and materials (se abrirá en una nueva ventana)

This report includes the communication and dissemination plan The is a living deliverable to update at M12 M24 and M36

Integrated prototype demonstration (se abrirá en una nueva ventana)

This deliverable consists in the demonstration of the integrated prototype

Publicaciones

Prototyping Approaches for Rehabilitation Devices: From Product Embodiment to Data Management (se abrirá en una nueva ventana)

Autores: Lewis Urquhart, Konstantinos Petrakis, John Paulin Hansen, Andrew Wodehouse, Milton Edgardo Mariani, Martin Wolfgang Lauer-Schmaltz and Brian Loudon
Publicado en: Computer-Aided Design and Applications, CADUED: User Experience Design for Bespoke Devices and Virtual Rehabilitation, Edición 20, 2022, ISSN 1686-4360
Editor: Computer Aided Design Solutions
DOI: 10.14733/cadaps.2023.s6.145-157

Developing an Accessibility Metric for VR Games Based on Motion Data Captured Under Game Conditions (se abrirá en una nueva ventana)

Autores: Felix J. Thiel; Anthony Steed
Publicado en: Crossref, Edición 7, 2022, ISSN 2673-4192
Editor: Frontiers in Virtual Reality
DOI: 10.3389/frvir.2022.909357

A systematic review of virtual brainstorming from the perspective of creativity:affordances, framework, and outlook (se abrirá en una nueva ventana)

Autores: Gong, Z. (Zhengya); Lee, L.-H. (Lik-Hang); Soomro, S. A. (Sohail Ahmed); Nanjappan, V. (Vijayakumar); Georgiev, G. V. (Georgi V.)
Publicado en: Digital Creativity, Edición 33(2), 2022, Página(s) 96–127, ISSN 1744-3806
Editor: Taylor & Francis
DOI: 10.1080/14626268.2022.2064879

Designing and integrating electronics for bespoke rehabilitation experiences in virtual reality (se abrirá en una nueva ventana)

Autores: Soomro, S. A. (Sohail Ahmed); Nanjappan, V. (Vijayakumar); Georgiev, G. V. (Georgi V.)
Publicado en: Computer-Aided Design and Applicati, Edición 20(S6), 2023, Página(s) 99–110, ISSN 1686-4360
Editor: Computer Aided Design Solutions
DOI: 10.14733/cadaps.2023.s6.99-110

An Axiomatic Design Methodology for Manufacturing Process Selection Based on Multi-User Requirements Mapping (se abrirá en una nueva ventana)

Autores: Abela E., Vella P., Farrugia P., Cassar G. and Gauci M.V.
Publicado en: Journal of Computer Aided Design and Applications, Special Edición on User Experience Design for Bespoke Devices and Virtual Rehabilitation, Edición Vol. 20, 2023, Página(s) 62-74, ISSN 1686-4360
Editor: Computer Aided Design Solutions
DOI: 10.14733/cadaps.2023.s6.62-74

Virtual Reality for Neurorehabilitation and Cognitive Enhancement (se abrirá en una nueva ventana)

Autores: Danko Georgiev, Iva Georgieva, Zhengya Gong, Vijayakumar Nanjappan, Georgi Georgiev
Publicado en: Brain Sciences, Edición 11/2, 2021, Página(s) 221, ISSN 2076-3425
Editor: Multidisciplinary Digital Publishing Institute (MDPI)
DOI: 10.3390/brainsci11020221

Automatic Point Clouds Alignment for the Reconstruction of Upper Limb Anatomy (se abrirá en una nueva ventana)

Autores: Alessandro Paoli, Paolo Neri, Armando V. Razionale, Luca Di Angelo, Paolo Di Stefano and Emanuele Guardiani
Publicado en: Computer Aided Design and Applications, 2023, Página(s) 158-169, ISSN 1879-2685
Editor: CAD Solutions LLC.
DOI: 10.14733/cadaps.2023.s6.158-169

Sensor Architectures and Technologies for Upper Limb 3D Surface Reconstruction: A Review (se abrirá en una nueva ventana)

Autores: Alessandro Paoli, Paolo Neri, Armando V. Razionale, Francesco Tamburrino, Sandro Barone
Publicado en: Sensors, Edición 20/22, 2020, Página(s) 6584, ISSN 1424-8220
Editor: Multidisciplinary Digital Publishing Institute (MDPI)
DOI: 10.3390/s20226584

Development of an Adaptable 3D Rigged Model for the Design of Bespoke Devices for Upper Limb Rehabilitation (se abrirá en una nueva ventana)

Autores: Beatrice Aruanno, Sandro Barone, Paolo Neri, Alessandro Paoli and Francesco Tamburrino
Publicado en: Computer Aided Design and Applications, 2023, Página(s) 75-86, ISSN 1879-2685
Editor: CAD Solutions LLC.
DOI: 10.14733/cadaps.2023.s6.75-86

The Application of Generative Algorithms in Human-Centered Product Development (se abrirá en una nueva ventana)

Autores: Lewis Urquhart; Andrew Wodehouse; Brian Loudon; Craig Fingland
Publicado en: Applied Sciences, Special Edición State-of-the-Art in Human Factors and Interaction Design), Edición 13, 7, 2022, Página(s) 3682, ISSN 2076-3417
Editor: MDPI
DOI: 10.3390/app12073682

Narrative self-recreation in virtual reality (se abrirá en una nueva ventana)

Autores: Iva Georgieva; Georgi V. Georgiev
Publicado en: Frontiers in Virtual Reality, Edición 3, 2022, Página(s) 854333, ISSN 2673-4192
Editor: Frontiers Media SA
DOI: 10.3389/frvir.2022.854333

Instrumenting Virtual Reality for Priming Cultural Differences in Design Creativity (se abrirá en una nueva ventana)

Autores: Zhengya Gong, Mengru Wang, Vijayakumar Nanjappan, Georgi V. Georgiev
Publicado en: Creativity and Cognition, Edición C&C '22, 2022, Página(s) 510–514, ISBN 978-1-4503-9327-0
Editor: Association for Computing Machinery (ACM)
DOI: 10.1145/3527927.3535205

The Perspectives of Clinicians on Enriching Patient Experiences in a Clinical Context: A Qualitative Study (se abrirá en una nueva ventana)

Autores: Abela E., Farrugia P., Gauci M., Balzan E., Vella, P. and Cassar G.
Publicado en: Proceedings of the Design Society, 2021, Página(s) 3061-3070
Editor: Cambridge University Press
DOI: 10.1017/pds.2021.567

A novel experimental design of a real-time VR tracking device (se abrirá en una nueva ventana)

Autores: Barhoush, Yazan AM, Vijayakumar Nanjappan, Felix Thiel, Georgi V. Georgiev, David Swapp, and Brian Loudon
Publicado en: Proceedings of the Design Society, Edición Volume 1: ICED21, 2021, Página(s) 171 - 180, ISSN 2732-527X
Editor: Cambridge University Press
DOI: 10.1017/pds.2021.18

Synthesising computational design methods for a human-centred design framework (se abrirá en una nueva ventana)

Autores: Lewis Urquhart, Andrew Wodehouse & Brian Loudon
Publicado en: 17th International Design Conference (DESIGN 2022), 2022
Editor: Cambridge University Press
DOI: 10.1017/pds.2022.65

Computational design, advanced visualisation, and the changing nature of CAD (se abrirá en una nueva ventana)

Autores: Lewis Urquhart, Konstantinos Petrakis & Andrew Wodehouse
Publicado en: International Conference on International Conference on Engineering and Product Design Education (E&PDE22), 2022, ISBN 978-1-912254-16-3
Editor: The Design Society
DOI: 10.35199/epde.2022.21

Examination of Additively Manufactured Auxetic Components Using a Novel Testing Setup (se abrirá en una nueva ventana)

Autores: Urquhart, L.W.R., Tamburrino, F., Wodehouse, A., Neri, P., Razionale, A.V.
Publicado en: Design Tools and Methods in Industrial Engineering II. ADM 2021. Lecture Notes in Mechanical Engineering, 2022, ISBN 978-3-030-91233-8
Editor: Springer
DOI: 10.1007/978-3-030-91234-5_46

A Way to a Universal VR Accessibility Toolkit (se abrirá en una nueva ventana)

Autores: Thiel, Felix J.; Steed, Anthony
Publicado en: Edición 1, 2021
Editor: ACM CHI 2021 Workshop on Design and Creation of Inclusive User Interactions Through Immersive Media
DOI: 10.48550/arxiv.2106.00321

Towards a Verification and Validating Testing Framework to Develop Bespoke Medical Products in Research-Funded Projects (se abrirá en una nueva ventana)

Autores: Balzan E., Vella P., Farrugia P., Abela E., Cassar G. and Gauci, M. V.
Publicado en: Proceedings of the Design Society, 2021, Página(s) 3199–3208
Editor: Cambridge University Press
DOI: 10.1017/pds.2021.581

Design and development of a novel testing rig for the examination of additively manufactured auxetic components (se abrirá en una nueva ventana)

Autores: Urquhart, Lewis; Fingland, Craig; Wodehouse, Andrew; Loudon, Brian
Publicado en: Proceedings of the 23rd International Conference on Engineering Design, 2021
Editor: The Design Society
DOI: 10.1017/pds.2021.95

EMPATHY AND IDEA GENERATION: EXPLORING THE DESIGN OF A VIRTUAL REALITY CONTROLLER FOR REHABILITATION PURPOSES (se abrirá en una nueva ventana)

Autores: Yazan Barhoush, Georgi V. Georgiev, Brian Loudon
Publicado en: Proceedings of the Sixth International Conference on Design Creativity (ICDC 2020), 2020, Página(s) 287-294
Editor: The Design Society
DOI: 10.35199/icdc.2020.36

Impact of digital aroma and virtual reality in idea generation

Autores: Akseli Uunila; Jukka Vaulanen; Julius Välimaa
Publicado en: BSc thesis, 2022
Editor: University of Oulu

A virtual reality input device for sports-related rehabilitation

Autores: Achille Gakwaya
Publicado en: MSc Thesis, 2021, Página(s) 1-56
Editor: University of Oulu

Empathy and idea generation for color vision deficiency in virtual reality

Autores: Eemeli Häyrynen; Severi Pitkänen
Publicado en: BSc Thesis, 2022, Página(s) 1-44
Editor: Univerity of Oulu

A System for Home-Based Hand Rehabilitation Using Virtual Reality

Autores: Hamza Abdalla
Publicado en: MSc Thesis, 2022, Página(s) 1-59
Editor: University of Oulu

Empathic experiences of colour vision defiency in virtual reality

Autores: Santeri Harju; Lauri Klemettilä
Publicado en: BSc Thesis, 2022, Página(s) 1-26
Editor: University of Oulu

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