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CORDIS - Risultati della ricerca dell’UE
CORDIS

PERSONALISED RECOVERY THROUGH A MULTI-USER ENVIRONMENT: VIRTUAL REALITY FOR REHABILITATION

CORDIS fornisce collegamenti ai risultati finali pubblici e alle pubblicazioni dei progetti ORIZZONTE.

I link ai risultati e alle pubblicazioni dei progetti del 7° PQ, così come i link ad alcuni tipi di risultati specifici come dataset e software, sono recuperati dinamicamente da .OpenAIRE .

Risultati finali

Capacity building plan and sustainability framework (si apre in una nuova finestra)

This report describes the plan for capacity building It will updated during the project at M18 and M36

A set of DfMA guidelines (si apre in una nuova finestra)

The report described the DfMA methodology for housing and actuation mechanism.

Test results on 3D printing material combinations (si apre in una nuova finestra)

This deliverable includes the test results on 3D printing material combinations eg TPUPLA

Incorporate evaluation and feedback in controller adjustment or redesign (si apre in una nuova finestra)

This deliverable consists of a report about the evaluation of the controller and its redesign and of a prototype of the redesigned controller

Ethical approval and protocol validation (si apre in una nuova finestra)

This report includes the validation protocol.

Project presentation (si apre in una nuova finestra)

Project presentation: a public document, describing the objectives of the project and the planned R&I activities

Virtual Reality HELIX (si apre in una nuova finestra)

The report describes the VR HELIX for the Crowdhelix platform. The report will be updated at M36.

Platform implementation plan (si apre in una nuova finestra)

This report includes the description of the plan for platform implementation.

User testing of the three set-ups (si apre in una nuova finestra)

This report includes the results of the test of the three setups developed in WP2

Communication and dissemination plan, reports and materials (si apre in una nuova finestra)

This report includes the communication and dissemination plan The is a living deliverable to update at M12 M24 and M36

Integrated prototype demonstration (si apre in una nuova finestra)

This deliverable consists in the demonstration of the integrated prototype

Pubblicazioni

Prototyping Approaches for Rehabilitation Devices: From Product Embodiment to Data Management (si apre in una nuova finestra)

Autori: Lewis Urquhart, Konstantinos Petrakis, John Paulin Hansen, Andrew Wodehouse, Milton Edgardo Mariani, Martin Wolfgang Lauer-Schmaltz and Brian Loudon
Pubblicato in: Computer-Aided Design and Applications, CADUED: User Experience Design for Bespoke Devices and Virtual Rehabilitation, Numero 20, 2022, ISSN 1686-4360
Editore: Computer Aided Design Solutions
DOI: 10.14733/cadaps.2023.s6.145-157

Developing an Accessibility Metric for VR Games Based on Motion Data Captured Under Game Conditions (si apre in una nuova finestra)

Autori: Felix J. Thiel; Anthony Steed
Pubblicato in: Crossref, Numero 7, 2022, ISSN 2673-4192
Editore: Frontiers in Virtual Reality
DOI: 10.3389/frvir.2022.909357

A systematic review of virtual brainstorming from the perspective of creativity:affordances, framework, and outlook (si apre in una nuova finestra)

Autori: Gong, Z. (Zhengya); Lee, L.-H. (Lik-Hang); Soomro, S. A. (Sohail Ahmed); Nanjappan, V. (Vijayakumar); Georgiev, G. V. (Georgi V.)
Pubblicato in: Digital Creativity, Numero 33(2), 2022, Pagina/e 96–127, ISSN 1744-3806
Editore: Taylor & Francis
DOI: 10.1080/14626268.2022.2064879

Designing and integrating electronics for bespoke rehabilitation experiences in virtual reality (si apre in una nuova finestra)

Autori: Soomro, S. A. (Sohail Ahmed); Nanjappan, V. (Vijayakumar); Georgiev, G. V. (Georgi V.)
Pubblicato in: Computer-Aided Design and Applicati, Numero 20(S6), 2023, Pagina/e 99–110, ISSN 1686-4360
Editore: Computer Aided Design Solutions
DOI: 10.14733/cadaps.2023.s6.99-110

An Axiomatic Design Methodology for Manufacturing Process Selection Based on Multi-User Requirements Mapping (si apre in una nuova finestra)

Autori: Abela E., Vella P., Farrugia P., Cassar G. and Gauci M.V.
Pubblicato in: Journal of Computer Aided Design and Applications, Special Numero on User Experience Design for Bespoke Devices and Virtual Rehabilitation, Numero Vol. 20, 2023, Pagina/e 62-74, ISSN 1686-4360
Editore: Computer Aided Design Solutions
DOI: 10.14733/cadaps.2023.s6.62-74

Virtual Reality for Neurorehabilitation and Cognitive Enhancement (si apre in una nuova finestra)

Autori: Danko Georgiev, Iva Georgieva, Zhengya Gong, Vijayakumar Nanjappan, Georgi Georgiev
Pubblicato in: Brain Sciences, Numero 11/2, 2021, Pagina/e 221, ISSN 2076-3425
Editore: Multidisciplinary Digital Publishing Institute (MDPI)
DOI: 10.3390/brainsci11020221

Automatic Point Clouds Alignment for the Reconstruction of Upper Limb Anatomy (si apre in una nuova finestra)

Autori: Alessandro Paoli, Paolo Neri, Armando V. Razionale, Luca Di Angelo, Paolo Di Stefano and Emanuele Guardiani
Pubblicato in: Computer Aided Design and Applications, 2023, Pagina/e 158-169, ISSN 1879-2685
Editore: CAD Solutions LLC.
DOI: 10.14733/cadaps.2023.s6.158-169

Sensor Architectures and Technologies for Upper Limb 3D Surface Reconstruction: A Review (si apre in una nuova finestra)

Autori: Alessandro Paoli, Paolo Neri, Armando V. Razionale, Francesco Tamburrino, Sandro Barone
Pubblicato in: Sensors, Numero 20/22, 2020, Pagina/e 6584, ISSN 1424-8220
Editore: Multidisciplinary Digital Publishing Institute (MDPI)
DOI: 10.3390/s20226584

Development of an Adaptable 3D Rigged Model for the Design of Bespoke Devices for Upper Limb Rehabilitation (si apre in una nuova finestra)

Autori: Beatrice Aruanno, Sandro Barone, Paolo Neri, Alessandro Paoli and Francesco Tamburrino
Pubblicato in: Computer Aided Design and Applications, 2023, Pagina/e 75-86, ISSN 1879-2685
Editore: CAD Solutions LLC.
DOI: 10.14733/cadaps.2023.s6.75-86

The Application of Generative Algorithms in Human-Centered Product Development (si apre in una nuova finestra)

Autori: Lewis Urquhart; Andrew Wodehouse; Brian Loudon; Craig Fingland
Pubblicato in: Applied Sciences, Special Numero State-of-the-Art in Human Factors and Interaction Design), Numero 13, 7, 2022, Pagina/e 3682, ISSN 2076-3417
Editore: MDPI
DOI: 10.3390/app12073682

Narrative self-recreation in virtual reality (si apre in una nuova finestra)

Autori: Iva Georgieva; Georgi V. Georgiev
Pubblicato in: Frontiers in Virtual Reality, Numero 3, 2022, Pagina/e 854333, ISSN 2673-4192
Editore: Frontiers Media SA
DOI: 10.3389/frvir.2022.854333

Instrumenting Virtual Reality for Priming Cultural Differences in Design Creativity (si apre in una nuova finestra)

Autori: Zhengya Gong, Mengru Wang, Vijayakumar Nanjappan, Georgi V. Georgiev
Pubblicato in: Creativity and Cognition, Numero C&C '22, 2022, Pagina/e 510–514, ISBN 978-1-4503-9327-0
Editore: Association for Computing Machinery (ACM)
DOI: 10.1145/3527927.3535205

The Perspectives of Clinicians on Enriching Patient Experiences in a Clinical Context: A Qualitative Study (si apre in una nuova finestra)

Autori: Abela E., Farrugia P., Gauci M., Balzan E., Vella, P. and Cassar G.
Pubblicato in: Proceedings of the Design Society, 2021, Pagina/e 3061-3070
Editore: Cambridge University Press
DOI: 10.1017/pds.2021.567

A novel experimental design of a real-time VR tracking device (si apre in una nuova finestra)

Autori: Barhoush, Yazan AM, Vijayakumar Nanjappan, Felix Thiel, Georgi V. Georgiev, David Swapp, and Brian Loudon
Pubblicato in: Proceedings of the Design Society, Numero Volume 1: ICED21, 2021, Pagina/e 171 - 180, ISSN 2732-527X
Editore: Cambridge University Press
DOI: 10.1017/pds.2021.18

Synthesising computational design methods for a human-centred design framework (si apre in una nuova finestra)

Autori: Lewis Urquhart, Andrew Wodehouse & Brian Loudon
Pubblicato in: 17th International Design Conference (DESIGN 2022), 2022
Editore: Cambridge University Press
DOI: 10.1017/pds.2022.65

Computational design, advanced visualisation, and the changing nature of CAD (si apre in una nuova finestra)

Autori: Lewis Urquhart, Konstantinos Petrakis & Andrew Wodehouse
Pubblicato in: International Conference on International Conference on Engineering and Product Design Education (E&PDE22), 2022, ISBN 978-1-912254-16-3
Editore: The Design Society
DOI: 10.35199/epde.2022.21

Examination of Additively Manufactured Auxetic Components Using a Novel Testing Setup (si apre in una nuova finestra)

Autori: Urquhart, L.W.R., Tamburrino, F., Wodehouse, A., Neri, P., Razionale, A.V.
Pubblicato in: Design Tools and Methods in Industrial Engineering II. ADM 2021. Lecture Notes in Mechanical Engineering, 2022, ISBN 978-3-030-91233-8
Editore: Springer
DOI: 10.1007/978-3-030-91234-5_46

A Way to a Universal VR Accessibility Toolkit (si apre in una nuova finestra)

Autori: Thiel, Felix J.; Steed, Anthony
Pubblicato in: Numero 1, 2021
Editore: ACM CHI 2021 Workshop on Design and Creation of Inclusive User Interactions Through Immersive Media
DOI: 10.48550/arxiv.2106.00321

Towards a Verification and Validating Testing Framework to Develop Bespoke Medical Products in Research-Funded Projects (si apre in una nuova finestra)

Autori: Balzan E., Vella P., Farrugia P., Abela E., Cassar G. and Gauci, M. V.
Pubblicato in: Proceedings of the Design Society, 2021, Pagina/e 3199–3208
Editore: Cambridge University Press
DOI: 10.1017/pds.2021.581

Design and development of a novel testing rig for the examination of additively manufactured auxetic components (si apre in una nuova finestra)

Autori: Urquhart, Lewis; Fingland, Craig; Wodehouse, Andrew; Loudon, Brian
Pubblicato in: Proceedings of the 23rd International Conference on Engineering Design, 2021
Editore: The Design Society
DOI: 10.1017/pds.2021.95

EMPATHY AND IDEA GENERATION: EXPLORING THE DESIGN OF A VIRTUAL REALITY CONTROLLER FOR REHABILITATION PURPOSES (si apre in una nuova finestra)

Autori: Yazan Barhoush, Georgi V. Georgiev, Brian Loudon
Pubblicato in: Proceedings of the Sixth International Conference on Design Creativity (ICDC 2020), 2020, Pagina/e 287-294
Editore: The Design Society
DOI: 10.35199/icdc.2020.36

Impact of digital aroma and virtual reality in idea generation

Autori: Akseli Uunila; Jukka Vaulanen; Julius Välimaa
Pubblicato in: BSc thesis, 2022
Editore: University of Oulu

A virtual reality input device for sports-related rehabilitation

Autori: Achille Gakwaya
Pubblicato in: MSc Thesis, 2021, Pagina/e 1-56
Editore: University of Oulu

Empathy and idea generation for color vision deficiency in virtual reality

Autori: Eemeli Häyrynen; Severi Pitkänen
Pubblicato in: BSc Thesis, 2022, Pagina/e 1-44
Editore: Univerity of Oulu

A System for Home-Based Hand Rehabilitation Using Virtual Reality

Autori: Hamza Abdalla
Pubblicato in: MSc Thesis, 2022, Pagina/e 1-59
Editore: University of Oulu

Empathic experiences of colour vision defiency in virtual reality

Autori: Santeri Harju; Lauri Klemettilä
Pubblicato in: BSc Thesis, 2022, Pagina/e 1-26
Editore: University of Oulu

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