European Commission logo
italiano italiano
CORDIS - Risultati della ricerca dell’UE
CORDIS

GuestXR: A Machine Learning Agent for Social Harmony in eXtended Reality

Risultati finali

Public Launch of the project, and Communication, and Public Engagement Plans

It includes the public launch full visual identity set and full website t61

Survey and interview design

Intermediate result of Task 56

Initial Data Management Plan

Initial report of the project data management plan following the FAIR Data Management guidelines and template published by H2020 programme T73

Guidelines for ethics by design

Related to T14

Ethics State-of-the-Art and Literature Review

Intermediate result of task T56

Dissemination and Exploitation Plans

Comprehensive plan to promote a unified message towards target audiences and the foreseen public engagement activities T61 T62 T63 T64 T65

Project logo and webiste

Initial visual identity book and website landing page T61

Pubblicazioni

Effects of training and using an audio-tactile sensory substitution device on speech-in-noise understanding

Autori: K. Cieśla; T. Wolak; A. Lorens; M. Mentzel; H. Skarżyński; Amir Amedi
Pubblicato in: Scientific reports, 2022, ISSN 2045-2322
Editore: Nature Publishing Group
DOI: 10.1038/s41598-022-06855-8

A case study in phenomenology of visual experience with retinal prosthesis versus visual-to-auditory sensory substitution

Autori: Amber Maimon; Or Yizhar; Galit Buchs; Benedetta Heimler; Amir Amedi
Pubblicato in: Neuropsychologia, Numero 6, 2022, ISSN 0028-3932
Editore: Pergamon Press Ltd.
DOI: 10.1016/j.neuropsychologia.2022.108305

Congenitally blind adults can learn to identify face-shapes via auditory sensory substitution and successfully generalize some of the learned features

Autori: Roni Arbel; Benedetta Heimler; Amir Amedi
Pubblicato in: Scientific Reports, Numero 12, 2022, ISSN 2045-2322
Editore: Nature Publishing Group
DOI: 10.1038/s41598-022-08187-z

Multi-sensory display of self-avatar's physiological state: virtual breathing and heart beating can increase sensation of effort in VR

Autori: Yann Moullec; Justine Saint-Aubert; Julien Manson; Melanie Cogne; Anatole Lecuyer
Pubblicato in: IEEE Transactions on Visualization and Computer Graphics, Numero 3, 2022, ISSN 1077-2626
Editore: Institute of Electrical and Electronics Engineers
DOI: 10.1109/tvcg.2022.3203120

È in corso la ricerca di dati su OpenAIRE...

Si è verificato un errore durante la ricerca dei dati su OpenAIRE

Nessun risultato disponibile