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Electronic, Didactic and Innovative Platform for Learning based On Multimedia Assets

Deliverables

Platform technology specification

A document analyzing the findings of WP4 from a technological point of view and specifying concrete modules along with their interfaces and interdependenciesspecifying data formats to be used and references standards and API documentation for partners involved in the WP to follow

Ethics Plan

An Ethics Plan will be developed to ensure overall ethics compliance of the project To achieve this the task leader will a review the project goals and analyse the expected outcomes of the project with respect to the impact on social groups and individuals b establish proper ethical approach and relevant procedures towards carrying outthe project activities considering applicable research models and patterns data classifications KPIs etc and c establish a methodology for researching and creating the project tools considering the notions of educational technology open access education and inclusivenessAdditionally a risk assessment and protocol for managing ongoing monitoring of participant wellbeing during the trial will be included in this deliverable

Definition of appropriate metrics for the assessment of learning competencies

This report will specify and describe the Metrics for the evaluation of learning competencies in processes with the use of AR; and metrics to evaluate learning competencies in processes with the use of virtual reality.

Report on the SWOT

A report on the SWOT analysis provided as one of the tasks of this work package will also be published This report which will deepen the information shown with the first one aims to explore the social cultural technological pedagogical and political barriers the weakest points of the current elearning platforms the users opinions the existing policies in the field and the risks related to digital education that will emerge from the SWOT analysis

Report on Mapping Legal and Ethical Considerations

Scoping and analysing existing legislation and standards stakeholder insights and knowledge and relevant literature to identify relevant perspectives and requirements foci methodologies and lessons learnt from similar systemsprojects for future societal impact research including a review and analyses of the rights and duties of actors involved b applicable legal requirements on educational software development target groups protection privacy and data protection cybersecurity etc and the principles of transparency accountability discrimination diversity and c ethical and social issues that may arise with respect to the future design of the project methodology and tools within the concepts of educational technology and open access education

Business Strategy Baseline

The commercial exploitation strategy baseline which will guide the business planning process will be due at end of month 6 and be the responsibility of partner BRA and the participation of all partners The Business Strategy will be defined using a CANVAS business model methodology

Review of e-learning ecosystems

This deliverable will incorporate the comparative analysis of elearning systems and sustainability and ethical considerations of practices and technologies It will provide guidelines for the development of eDIPLOMA practices in WP3 and will also incorporate the evaluation of teacher training responsiveness and capacity for using emerging technologies

Report of current policy situation and policy recommendation

Report of the current situation and Policy recommendations Report on the level of use and knowledge of elearning platforms and especially on their presence as an element of debate in public bodies and in the institutional context This report will generate the recommendations that will propose several options to solve the issue by lobbying the authorities to change its normative background

Competency Specifications

The report will establish the different variables and competencies of human behavior that influence the effectiveness of learning in the different projects, as well as the understanding of each learning process, such as attentional or motivational processes.

Sociocultural Contextualization Policy

Document with the developed guiding policies of all projects outcomes and tools with sociocultural aspects

E-platform software

A complex package of cooperating software modules, with propertechnical documentation, installation, and user guides for both teachers and students, hardware integrationprocedures, and stock assets.

Data Management Plan

The DMP will be drawn up during the first 6 months of the project and updated along the project implementation including information on handling of research data during and after the end of the project what data will be collected processed andor generated which methodology and standards will be applied whether data will be sharedmade open access and how data will be curated and preserved including after the end of the projectAlso the ethics risks related to the data processing activities of the proposalproject will be evaluated and include a data protection impact assessment conducted under article 35 General Data Protection Regulation 2016679

Project Website, Logo and Social Networks accounts

Document describing the website the logo and the social networks accounts created

Publications

Exploring Value and Ethical Dimensions of Disruptive Technologies for Learning and Teaching

Author(s): Terje Väljataga; Kai Pata; Andrea Annus; Michelle Andrade Calisto; Águeda Gomez-Cambronero; Elmar Eisemann; Athina Kasini; Ricardo Marroquim; Inmaculada Remolar; László Szécsi; Amir Zaidi; Rubén García Vidal
Published in: Lecture Notes in Networks and Systems, Issue 769, 2023, ISBN 978-3-031-42134-1
Publisher: Springer, Cham
DOI: 10.1007/978-3-031-42134-1_11

Balancing Innovation and Responsibility: The e-DIPLOMA Project's Approach to Ethical, Inclusive, Accessible, and Sustainable Research.

Author(s): Águeda Gómez-Cambronero; Inmaculada Remolar; Kai Pata; Elmar Eisemann; László Szécsi; Mariano Alcañiz; Tania Trayanova; Sotiris Themistocleous; Enrico Libera; Francisco Ibañez
Published in: UJI Repository, 2023
Publisher: UJI Repository
DOI: 10.5281/zenodo.8123835

Development of an Immersive Virtual Reality System to Practice the Lumbar Puncture Manoeuvre

Author(s): María Beatriz Villar-López; Águeda Gómez-Cambronero; Inmaculada Remolar; Daniel Suarez
Published in: Lecture Notes in Networks and Systems, Issue 769, 2023, ISBN 978-3-031-42134-1
Publisher: Springer, Cham
DOI: 10.1007/978-3-031-42134-1_10

Immersive Virtual-Reality System for Aircraft Maintenance Education: A Case Study

Author(s): Águeda Gómez-Cambronero; Ignacio Miralles; Anna Tonda; Inmaculada Remolar
Published in: Applied Science, 2023, ISSN 2076-3417
Publisher: MDPI
DOI: 10.3390/app13085043

Predicting Student Performance with Virtual Resources Interaction Data

Author(s): Alex Martínez-Martínez; Raul Montoliu; Jesús Aguiló Salinas; Inmaculada Remolar
Published in: IFIP Advances in Information and Communication Technology, Issue 675, 2023, ISBN 978-3-031-34111-3
Publisher: Springer, Cham
DOI: 10.1007/978-3-031-34111-3_39

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