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CORDIS - EU research results
CORDIS

Empowered Participation through Ideating Cultural Worlds and Environments: youth imagining, creating and exchanging cultural values and heritage through game-making

CORDIS provides links to public deliverables and publications of HORIZON projects.

Links to deliverables and publications from FP7 projects, as well as links to some specific result types such as dataset and software, are dynamically retrieved from OpenAIRE .

Deliverables

State-of-the-art report (opens in new window)

The report contains the results of the PRISMA2020 systematic literature review and is in the form of a white paper.

Protocols for carrying out cultural game jams in local sites (opens in new window)

Protocols detail the overall procedures, structure and step-by-step process of setting up local ecosystems and carrying out interventions in the form of local cultural game jams.

Report on good practices for CHI, CI, HEI and youth (opens in new window)

The report will review at least 40 practitioner generated existing practices for: (i) collaborative game-making, (ii) youth engagement via participatory methods, and (ii) value-creation via quadruple helix framework.

First Policy briefs (opens in new window)

First policy brief from first Policy Round Table. Published on project website and distributed widely through EPIC-WE resource website, concluding events and elsewhere.

Visual identity and project website (opens in new window)

Project brand image guidelines, templates for communication material (digital and print format), templates for presentations, deliverables and website.

Project communication video (opens in new window)

Short, animated video to present the EPIC-WE project for communication and dissemination purposes, outlining the core objectives and activities of the project in an engaging way.

Publications

What is “Learning” in Serious Game Jams? A Systematic Literature Review (opens in new window)

Author(s): Maria Gonçalves; Inês Nunes; Pedro Fernandes; Conceição Costa
Published in: 2024
Publisher: Conference on Games Based Learning
DOI: 10.34190/ecgbl.18.1.2673

Creative Toying with Cultural Heritage in Game Jams (opens in new window)

Author(s): Eva Eriksson, Kim Holflod, Rikke Toft Nørgård
Published in: Proceedings of the 8th International Conference on Game Jams, Hackathons and Game Creation Events, 2025
Publisher: ACM
DOI: 10.1145/3697789.3697795

ÓBIDOS LAGOON SUSTAINABILITY AND BIODIVERSITY - SDG GAME JAM MODEL (opens in new window)

Author(s): Wilson Almeida, Filipe Luz, Inês Nunes, Micaela Fonseca
Published in: EDULEARN Proceedings, EDULEARN25 Proceedings, Issue 1, 2025, ISSN 2340-1117
Publisher: IATED
DOI: 10.21125/EDULEARN.2025.0804

Creative Toying with Cultural Heritage in Game Jams (opens in new window)

Author(s): Eva Eriksson, Kim Holflod, Rikke Toft Nørgård
Published in: Proceedings of the 8th International Conference on Game Jams, Hackathons and Game Creation Events, 2025
Publisher: ACM
DOI: 10.1145/3697789.3697795

Community, Socialisation, and Empowerment in Cultural Game Jams with Youth Citizens (opens in new window)

Author(s): Kim Holflod; Rikke Toft Nørgård; Eva Eriksson
Published in: Proceedings of the 18th European Conference on Games Based Learning, Issue Vol 18 N1, 2024
Publisher: European Conference on Games Based Learning
DOI: 10.34190/ecgbl.18.1.2812

Jamming with Culture - Piloting Cultural Game Jam with Youth (opens in new window)

Author(s): Eva Eriksson, Kim Holflod, Rikke Toft Nørgård
Published in: Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
Publisher: ACM
DOI: 10.1145/3628516.3659424

Cultural Game Jams: Inclusive, pluriversal, and transversal design approaches in game jams

Author(s): Nørgård, Rikke Toft; Holflod, Kim; Eriksson, Eva; Hansen, Em Achilleus
Publisher: Aarhus University

Game Jams and Game-Making with a Societal and Cultural Agenda for Youth (opens in new window)

Author(s): Conceição Costa, Maria Gonçalves, Inês Nunes, Pedro Fernandes
Published in: Lecture Notes in Networks and Systems, Proceedings of 19th Iberian Conference on Information Systems and Technologies (CISTI 2024), 2026
Publisher: Springer Nature Switzerland
DOI: 10.1007/978-3-032-12885-0_16

Cultural Game Jam Model: A Quadruple Helix Intervention (opens in new window)

Author(s): Filipe Luz, Wilson Almeida, Pedro Fernandes, Micaela Fonseca
Published in: European Conference on Games Based Learning, Issue 18, 2024, ISSN 2049-100X
Publisher: Academic Conferences International Ltd
DOI: 10.34190/ecgbl.18.1.2642

Editorial: Games with a Societal Agenda, Values and Culture (opens in new window)

Author(s): Costa, C., Nørgård, R.T.
Published in: International Journal of Games and Social Impact,, 2025, ISSN 2975-8386
Publisher: Lusófona University
DOI: 10.60543/IJGSI.V3.N2.E

Exploring Cultural Game-Making With Youth: A 20-Year Systematic Review (opens in new window)

Author(s): Conceição Costa, Kim Holflod, Rikke Toft Nørgård, Maria Gonçalves, Inês Nunes, Pedro Fernandes
Published in: Games and Culture, 2025, ISSN 1555-4120
Publisher: SAGE Publications
DOI: 10.1177/15554120251382358

Heroes, Helpers, and Villains: Representations of the Carnation Revolution through Cultural Game Jam Outputs. (opens in new window)

Author(s): De Assis, F., Costa, M., Gonçalves, M., Nunes, I.
Published in: International Journal of Games and Social Impact,, Issue 3-25, 2025, ISSN 2975-8386
Publisher: Edições Universitárias Lusófonas
DOI: 10.60543/IJGSI.V3.N2.04

Meeting in the middle: Cultural co-creation, transformative partnerships, and ecosystems for public good (opens in new window)

Author(s): Rikke Toft Nørgård, Kim Holflod
Published in: Educational Philosophy and Theory, 2024, ISSN 0013-1857
Publisher: Informa UK Limited
DOI: 10.1080/00131857.2024.2384722

Game‐Making for Cultural Change and Empowered Youth Participation (opens in new window)

Author(s): Kim Holflod, Carlo De Gaetano, Conceição Costa, Filipe Luz, Maarten Groen, Rikke Toft Nørgård
Published in: Journal of Computer Assisted Learning, Issue 42, 2026, ISSN 0266-4909
Publisher: Wiley
DOI: 10.1002/JCAL.70197

Designing with Ambiguity: Iterating Equity in Game Jam Design (opens in new window)

Author(s): Holflod, K., Eriksson, E., Hansen, E. A.
Published in: International Journal of Games and Social Impact, Issue 3-25, 2025, ISSN 2975-8386
Publisher: Lusófona University
DOI: 10.60543/IJGSI.V3.N2.03

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