Bio-Inspired Virtual Populations - Adaptive Behavior with Affective Feedback
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Autori:
Rui Filipe Antunes, Nadia Magnenat-Thalmann
Pubblicato in:
Proceedings of the 29th International Conference on Computer Animation and Social Agents - CASA '16, Numero Proceedings, 2016, Pagina/e 101-110, ISBN 9781-450347457
Editore:
ACM Press
DOI:
10.1145/2915926.2915929
Animating with a Self-organizing Population the Reconstruction of Medieval Mértola
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Autori:
Rui Filipe Antunes; Ana Paula Cláudio; Maria Beatriz Carmo; Luís Correia
Pubblicato in:
EUROGRAPHICS Workshop on Graphics and Cultural Heritage (20, 2017
Editore:
EUROGRAPHICS
DOI:
10.2312/gch.20171286
From Self-Portraits to Medieval Simulations - Computational Artificial Ecosystems as Multi-Contextual Authoring Tools
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Autori:
Rui Filipe Antunes
Pubblicato in:
Proceedings of the 8th International Conference on Digital Arts - ARTECH2017, 2017, Pagina/e 77-83, ISBN 9781-450352734
Editore:
ACM Press
DOI:
10.1145/3106548.3106604
Virtual cities inhabited by autonomous characters: a pipeline for their production
Autori:
Ana Paula Cláudio, Maria Beatriz Carmo, Alexandre Antonio de Carvalho, Willian Xavier, Rui Filipe Antunes
Pubblicato in:
ARQUEOLÓGICA 2.0 8th International Congress on Archaeology, Computer Graphics, Cultural Heritage and Innovation, Numero Proceedings, 2016, Pagina/e 500-503
Editore:
Universitat Politecnica de Valencia
Human Crowd Simulation: What Can We Learn From ALife?
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Autori:
Rui Filipe Antunes, Nadia Magnenat-Thalmann
Pubblicato in:
Proceedings of the Artificial Life Conference 2016, Numero Proceedings, 2016, Pagina/e 38–45
Editore:
MIT Press
DOI:
10.7551/978-0-262-33936-0-ch012