Risultati finali
The project website contains information about project, its objectives and partners. It allows ac-cess or provides links to presentations, publications and deliverables. Social media sites and regu-lar postings.
Final demonstrator for project-based evaluation. In addition to refined functionality already supported by D2.1 the final demonstrator is able to scan complex 3D objects, interfaces to at least 3 hardware sensors, offers complex content creation by physical simulation and supports digital crafting. Advanced NUI interaction is supported.
Demonstrator for asset creationSimple demonstrator for evaluation of features. Browsing and selection in asset libraries, scan-ning of simple real-world assets and simple physical simulations will be supported.
Final DemonstratorFinal demonstrator supporting all operation based on NUI interaction. All results from the evalua-tion are incorporated.
Demonstrator (Mock-up)Individual differences in body language and usage of gestures are too diverse. Counter-action: Provide basic training for involved users.
2nd DemonstratorDemonstrator supporting precise layout, advanced animation (including camera planning) and physics simulation. Support of different hardware for motion recognition.
Modelling workflow within demonstratorDemonstrator connecting different previs tools through a pipeline.
This deliverable will summarize the project, its objectives and its partners on a management level.
Pubblicazioni
Autori:
Thomas Fröhlich, Jan von Oehsen, Rainer Malaka
Pubblicato in:
Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play - CHI PLAY '17 Extended Abstracts, Numero 1, 2017, Pagina/e 353-359, ISBN 9781-450351119
Editore:
ACM Press
DOI:
10.1145/3130859.3131319
Autori:
Thomas Fröhlich
Pubblicato in:
Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play - CHI PLAY '17 Extended Abstracts, Numero 1, 2017, Pagina/e 699-702, ISBN 9781-450351119
Editore:
ACM Press
DOI:
10.1145/3130859.3133228
Autori:
Stabbert, Timo; Fröhlich, Thomas; Alexandrovsky, Dmitry; Malaka, Rainer
Pubblicato in:
Mensch und Computer 2017 - Workshopband, Numero 1, 2017, Pagina/e 375-380
Editore:
Gesellschaft für Informatik e.V.
DOI:
10.18420/muc2017-ws08-0339
Autori:
Michael Bonfert, Robert Porzel, Rainer Malaka
Pubblicato in:
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Numero 1, 2019, Pagina/e 604-612, ISBN 978-1-7281-1377-7
Editore:
IEEE
DOI:
10.1109/vr.2019.8797824
Autori:
Thomas Muender, Georg Volkmar, Dirk Wenig, Rainer Malaka
Pubblicato in:
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems - CHI EA '19, Numero 1, 2019, Pagina/e 1-6, ISBN 9781-450359719
Editore:
ACM Press
DOI:
10.1145/3290607.3312953
Autori:
Dmitry Alexandrovsky, Tanja Döring, Susanne Putze, Thomas Fröhlich, Timo Stabbert, Rainer Malaka
Pubblicato in:
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems - CHI EA '19, Numero 1, 2019, Pagina/e 1-4, ISBN 9781-450359719
Editore:
ACM Press
DOI:
10.1145/3290607.3313251
Autori:
Thomas Muender, Anke V. Reinschluessel, Sean Drewes, Dirk Wenig, Tanja Döring, Rainer Malaka
Pubblicato in:
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems - CHI '19, Numero 1, 2019, Pagina/e 1-12, ISBN 9781-450359702
Editore:
ACM Press
DOI:
10.1145/3290605.3300903
Autori:
Thomas Fröhlich, Dmitry Alexandrovsky, Timo Stabbert, Tanja Döring, Rainer Malaka
Pubblicato in:
The Annual Symposium on Computer-Human Interaction in Play Extended Abstracts - CHI PLAY '18, Numero 1, 2018, Pagina/e 153-162, ISBN 9781-450356244
Editore:
ACM Press
DOI:
10.1145/3242671.3242697
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