Description du projet
Des tablettes et applications qui facilitent l’apprentissage à domicile
De nombreuses familles ont du mal à subvenir aux besoins éducatifs de base de leurs enfants en raison d’un ensemble de difficultés financières et sociales. Il en résulte que ces enfants accusent des retards en alphabétisation et en mathématiques, ce qui aura des conséquences négatives pour les sociétés futures. Les smartphones, tablettes et ordinateurs – que l’on trouve dans presque tous les foyers – peuvent contribuer à inverser cette tendance. Le processus d’apprentissage des enfants peut être amélioré grâce à des applications spécialement conçues qui remplissent plusieurs conditions éducatives et psychologiques. C’est l’objectif principal du projet Learning4Kids, financé par l’UE. Il concevra et testera un logiciel pour tablette innovant à proposer aux familles de jeunes enfants. Soutenu par de nouvelles solutions technologiques, ce logiciel fournira une application facile, peu coûteuse et attrayante offrant un apprentissage à domicile de haute qualité qui améliorera efficacement les compétences des enfants.
Objectif
Children’s literacy and mathematical competencies are a critical platform for their successful functioning as individuals in society. However, many children, in particular those with low socio-economic status (SES) backgrounds who may not receive the home support needed to develop to their full potential, are at risk of not reaching sufficient competence levels. The overall aim of this project is to develop innovative computer tablet applications (‘apps’) and test whether the apps support parents in the provision of high-quality home learning environments (HLEs) and consequently, impact positively on the short- and long-term development of children’s competencies. Specifically, the project objectives are to
1) identify, engage and retain families with low SES;
2) use tablet-based, easy-to-apply interventions to improve the quality of the HLE, encourage participation, remind families to use the apps, control the app usage, and provide feedback to parents;
3) unravel the specific approaches within the intervention that influence either the development of children’s literacy or mathematical competencies.
I will use a multi-method intervention approach and draw on expertise from psychology, education, and didactics to evaluate the effectiveness of the apps. This project exploits new technological possibilities afforded by smart phones and tablet computers that are very common nowadays in European families. The results will lead to empirically tested, inexpensive software that will be accessible to the general public due to low download fees. Whilst offering substantive advances for the scientific fields of psychology and education, this project also has broad societal implications. Improving young children’s learning trajectories is both a social and economic imperative as it equips them to achieve greater individual success and also to contribute to the economy. The projected improvement in the HLE for young children will thus positively influence European society.
Champ scientifique
Programme(s)
Thème(s)
Régime de financement
ERC-STG - Starting GrantInstitution d’accueil
80539 Muenchen
Allemagne