Projektbeschreibung
Sportclubs und Vereinigungen übertragen Live für Fans aus der ganzen Welt
Vorbei an TV-Plattformen über Kabel, Funk und Satellit übertragen Over-The-Top-Mediendienste direkt über das Internet. In der Welt des Sports verändert Over-the-Top heute die Live-Sportübertragungen, welche bislang eine der Hochburgen des linearen Fernsehens waren. Aufbauend auf dieser neuen Realität wird das EU-finanzierte Projekt COPA EUROPE cloudbasierte Infrastruktur zur Sammlung, Aufnahme, Übertragung und Verbreitung digitaler Medien im Bereich des Sports und der Wettbewerbsveranstaltungen entwickeln. Dieses neue Unterfangen baut auf der Anwendung von künstlicher Intelligenz in den Medien und transmedialer Erzählkunst (Suchunterstützung, Navigation, Synchronisation und Bearbeitung) auf. Außerdem wird ein semi-professioneller cloudbasierter Workflow und Blockchain für Live-Inhalte in Betracht gezogen, welcher es ermöglicht, der zahlenden Kundschaft ein intelligentes Ökosystem für Vertragstransaktionen bereitzustellen.
Ziel
COPA EUROPE aims to address the exploding demand for non-linear sports consumption (live and eSports) by leveraging OTT and combining it with new set of media technologies that will democratise the consumer experience, enable cost-sensitive live video from anywhere, and personalize the distribution to change the experience of each viewer individually. COPA EUROPE will deliver a cloud-based infrastructure for harvesting, accommodating, transmitting and distributing digital media with regard to sport and competitive events, including the infrastructure needed to allow content creators and producers of live coverage to react to live outcomes, via innovative workflows. COPA EUROPE vision is founded on four main pillars, ripe with potential for future media industry innovation:
Media AI, which implements a secure recommender system fuelled by FL, specifically tailored to support the launching of personalized OTT channels, incorporating a variety of data (video, audio, statistical data etc.) harmoniously blended with commercial offerings in order to provide an enriched experience, to promote the personalisation of the provided services.
Transmedia Storytelling, which aims to aid both connected subscribers and media professionals in indexing, searching, navigating, synchronizing and editing compelling productions from heterogeneous media sources and a variety of social media channels.
Semi professional cloud-based live content workflow, from live video contribution and transmission from anywhere, through basic tools for semi-professional content production leveraging on context-tailored transcoding and bonding transmission using multiple 5G links, and/or 4G together, to ensure reliability, video continuity, high resolution and user experience.
Blockchain, which provides support for P2P network infrastructure necessary to deliver an efficient smart contract transaction ecosystem, and subsequently deliver a decentralized live stream to individual paying subscribers.
Wissenschaftliches Gebiet
- engineering and technologyelectrical engineering, electronic engineering, information engineeringinformation engineeringtelecommunicationstelecommunications networksmobile network5G
- natural sciencescomputer and information sciencescomputer securitycryptography
- engineering and technologyelectrical engineering, electronic engineering, information engineeringinformation engineeringtelecommunicationstelecommunications networksmobile network4G
- natural sciencesbiological sciencesecologyecosystems
Schlüsselbegriffe
Programm/Programme
Thema/Themen
Aufforderung zur Vorschlagseinreichung
Andere Projekte für diesen Aufruf anzeigenUnterauftrag
H2020-ICT-2020-1
Finanzierungsplan
IA - Innovation actionKoordinator
28037 MADRID
Spanien