RESHAPE pursued a multi-disciplinary, -level and -strategy approach and assembled a team of engineers, physiologists, neurologists, psychologists and one philosopher, set laboratory space in a clinical environment and the assets to develop novel technology and apply it in patients.
In healthy participants, RESHAPE studied how the sensorimotor loop builds hand representation, how this is hampered in amputees, how changes therein can be quantified, and which external interventions normalize the system.
In amputees, RESHAPE quantified the embodiment of their own commercial prostheses, to correlate it with individual profiles and device-specific features.
To rebuild the neural representation of the lost hand via somatosensory feedback, RESHAPE tested invasive electrodes implanted into the stump, advanced stump revision surgeries and non-invasive techniques.
To run these studies the team developed novel enabling technologies that were not commercially available:
• The virtual hand embodiment platform, a customizable hybrid environment to measure and induce prosthesis embodiment by modulating on-line visuotactile information (Le Jeune et al EMBC 20; D’Alonzo et al Sci Rep 19).
• Robot-aided transcranial magnetic stimulation (TMS) for neuromodulation during active tasks (Noccaro et al GNB 18, Noccaro et al BIOROB 18, Noccaro et al TBME 21).
• A MEG-compatible artificial-hand illusion platform, a metal-free instrumented platform to induce artificial hand embodiment within the MEG shielded room.
RESHAPE produced 23 scientific publications; others are submitted or in preparation. Dissemination was done via the institutional, PI’s and lab websites, and social media (LinkedIn, ResearchGate, Facebook, Twitter). RESHAPE was presented in web journals (WIRED), the 3 main Italian TV-news, TV shows, 1 TEDx and 2 TV documentaries.