The impacts of HDR4EU, while quite substantial or even remarkable for each player involved (content creators, hardware makers, service providers, etc.) could not be achieved if they were to be addressed independently by each partner. Isolated efforts, as the ones that have been carried out so far, can only have a limited impact. However, HDR4EU, by facilitating the emergence of an HDR ecosystem, will have an impact much larger than the sum of its parts: content creators will have guidelines to produce HDR content with a stunning, fundamentally improved appearance, which then can be adequately and smoothly postproduced with a simple HDR workflow before being properly displayed on affordable, energy-efficient HDR cinema projectors in optimal image quality conditions or on home or portable displays that personalise the content appearance for an optimal viewer experience. This will increase the demand for more HDR content, hence creating a virtuous cycle that is beneficial for all involved and supports and strengthens the HDR ecosystem. The importance of this ecosystem in the European context cannot be overstated: the European film industry comprises over 75,000 companies, employing more than 370,000 people, with a revenue of some EUR 60 Billion in 201073, while the cultural and industrial significance of cinema are recognized by a number of EU protection laws and film-support schemes (EUR 2.1 Billion in 2009). The whole media sector where HDR4EU will impact is significantly larger.