During the project, we perform various human planning experiments that ask how people form internal representations of planning tasks and what are the mechanisms that they use to successfully solve challenging problems (either alone or together with others). We are releasing our experiments as game-like apps that can be freely downloaded and played on mobile phones and other devices, in order to collect behavioral and kinematic data from a diverse set of participants and to face the current problems of conducting in-person experiments.
In parallel, we develop computational models of hierarchical inference and planning that we use to better understand the computational principles that guide human planning and to conduct model-based analyses of participant’s behavior during the experiments.
Finally, we integrate our novel findings on planning within a larger, inferential perspective of how the brain learns internal models of the world and of the body within it - and how it uses these models to address novel and unforeseen real world problems. For this, we are investigating the possible neuronal underpinnings of inferential dynamics, both when the brain is engaged in a particular planning or problem solving task, and when it is at rest – as evident for example in hippocampal “replays” and brain resting state dynamics.