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Holographic Vision for Immersive Tele-Robotic OperatioN

Rezultaty

Publikacje

Multiview from micro-lens image of multi-focused plenoptic camera

Autorzy: Daniele Bonatto, Sarah Fachada, Takanori Senoh, Jiang Guotai, Xin Jin, Gauthier Lafruit, Mehrdad Teratani
Opublikowane w: International Conference on 3D Immersion (IC3D), 2021
Wydawca: IEEE
DOI: 10.1109/ic3d53758.2021.9687243

HoviTron project presentation

Autorzy: Gauthier Lafruit
Opublikowane w: Stereopsia, 2022
Wydawca: XR4Europe

From MPEG immersive video to holography

Autorzy: Gauthier Lafruit
Opublikowane w: Invited speaker IEEE Seasonal School on Digital Processing of Visual Signals and Applications, 2020
Wydawca: IEEE

MPEG Immersive Video tools for Light-Field Head Mounted Displays

Autorzy: Daniele Bonatto, Grégoire Hirt, Alexander Kvasov, Sarah Fachada, Gauthier Lafruit,
Opublikowane w: IEEE International Conference on Visual Communications and Image Processing, VCIP 2021, Numer 5-8 December 2021, 2021
Wydawca: IEEE
DOI: 10.1109/vcip53242.2021.9675317

A Calibration Method for Subaperture Views of Plenoptic 2.0 Camera Arrays

Autorzy: Sarah Fachada, Armand Losfeld, Takanori Senoh, Gauthier Lafruit, Mehrdad Teratani
Opublikowane w: IEEE 23nd International Workshop on Multimedia Signal Processing, MMSP 2021, Numer 6-8 October 2021, 2021
Wydawca: IEEE

Towards Non-Lambertian Scenes for Tensor Displays

Autorzy: Eline Soetens, Armand Losfeld, Daniele Bonatto, Sarah Fachada, Laurie Van Bogaert, Gauthier Lafruit, and Mehrdad Teratani
Opublikowane w: London Imaging Meeting 2022, 2022
Wydawca: Society for Imaging Science and Technology

Polynomial Image-Based Rendering for non-Lambertian Objects

Autorzy: Sarah Fachada, Daniele Bonatto, Mehrdad Teratani, Gauthier Lafruit,
Opublikowane w: IEEE International Conference on Visual Communications and Image Processing (VCIP 2021), Numer 5-8 December 2021, 2021
Wydawca: IEEE
DOI: 10.1109/vcip53242.2021.9675371

Tele-Robotics VR with Holographic Vision in Immersive Video

Autorzy: Gauthier Lafruit, Laurie Van Bogaert, Jaime Sancho Aragon, Michael Panzirsch, Gregoire Hirt, Klaus H. Strobl, Eduardo Juarez Martinez
Opublikowane w: IXR '22: Proceedings of the 1st Workshop on Interactive eXtended Reality, 2022, Strona(/y) 61-68
Wydawca: The 30th ACM International Conference on Multimedia
DOI: 10.1145/3552483.3556461

Pattern-free Plenoptic 2.0 Camera Calibration

Autorzy: Sarah Fachada, Daniele Bonatto, Armand Losfeld, Gauthier Lafruit, Mehrdad Teratani
Opublikowane w: IEEE conference on Multimedia and Signal Processing, 2022
Wydawca: IEEE

Computer Generated Holography with Depth-based View Synthesis

Autorzy: Fachada Sarah, Lafruit Gauthier
Opublikowane w: Imaging and Applied Optics Congress, 2020, Strona(/y) HF1D.7, ISBN 978-1-943580-77-4
Wydawca: OSA
DOI: 10.1364/dh.2020.hf1d.7

Computer Generated Holography with Depth-based View Synthesis

Autorzy: Fachada Sarah; Lafruit Gauthier
Opublikowane w: Imaging and Applied Optics Congress, 2020
Wydawca: Optica
DOI: 10.1364/dh.2020.hf1d.7

Performance analysis of DIBR-based view synthesis with kinect azure

Autorzy: Yupeng Xie, André L. Souto, Sarah Fachada, Daniele Bonatto, Mehrdad Teratani, Gauthier Lafruit
Opublikowane w: International Conference on 3D Immersion (IC3D), 2021
Wydawca: IEEE
DOI: 10.1109/ic3d53758.2021.9687195

Depth Image-Based Rendering of non-Lambertian Content in MPEG Immersive Video

Autorzy: Sarah Fachada, Daniele Bonatto, Yupeng Xie, Patrice Rondao Alface, Mehrdad Teratani, Gauthier Lafruit,
Opublikowane w: IEEE International Conference on 3D Immersion, IC3D, Numer 12 Dec. 2021, 2021
Wydawca: IEEE
DOI: 10.1109/ic3d53758.2021.9687263

A Device for Capturing Inward-Looking Spherical Light Fields

Autorzy: Quentin Bolsee, Walid Darwish, Daniele Bonatto, Gauthier Lafruit, Adrian Munteanu
Opublikowane w: 2020 International Conference on 3D Immersion (IC3D), 2020, Strona(/y) 1-5, ISBN 978-1-6654-0336-8
Wydawca: IEEE
DOI: 10.1109/ic3d51119.2020.9376346

view synthesis: lidar camera versus depth estimation

Autorzy: Xie Yupeng, Fachada Sarah, Bonatto Daniele, Lafruit Gauthier
Opublikowane w: International Conference on Computer Graphics, Visualization and Computer Vision, 2021
Wydawca: WSCG

Novel view synthesis in embedded virtual reality devices

Autorzy: Laurie Van Bogaert, Daniele Bonatto, Sarah Fernades Pinto Fachada, Gauthier Lafruit
Opublikowane w: Electronic Imaging, IS and T International Symposium on Electronic Imaging Science and Technology, 2022
Wydawca: Society for Imaging Science and Technology

High-quality holographic stereogram generation using four RGBD images

Autorzy: Sarah Fachada, Daniele Bonatto, Gauthier Lafruit
Opublikowane w: Applied Optics, Numer 60/4, 2021, Strona(/y) A250, ISSN 1559-128X
Wydawca: Applied Optics
DOI: 10.1364/ao.403787

A Lightweight Depth Estimation Network for Wide-Baseline Light Fields

Autorzy: Yan Li, Qiong Wang, Lu Zhang, Gauthier Lafruit
Opublikowane w: IEEE Transactions on Image Processing, Numer 30, 2021, Strona(/y) 2288-2300, ISSN 1057-7149
Wydawca: Institute of Electrical and Electronics Engineers
DOI: 10.1109/tip.2021.3051761

Holographic Micromirror Array with Diffuse Areas for Accurate Calibration of 3D Light-Field Display

Autorzy: Lode Jorissen, Ryutaro Oi, Koki Wakunami, Yasuyuki Ichihashi, Gauthier Lafruit, Kenji Yamamoto, Philippe Bekaert, Boaz Jessie Jackin
Opublikowane w: Applied Sciences, Numer 10/20, 2020, Strona(/y) 7188, ISSN 2076-3417
Wydawca: Applied Sciences
DOI: 10.3390/app10207188

Light-field head mounted displays reduce the visual effort: A user study

Autorzy: Michael Panzirsch, Bernhard Weber, Nicolai Bechtel, Nicole Grabner, Martin Lingenauber
Opublikowane w: Journal Of The Society For Information Display, Numer 5 Feb 2022, 2022, Strona(/y) 1-16, ISSN 2049-3630
Wydawca: Wiley
DOI: 10.1002/jsid.1112

Low-Rank Constrained Super-Resolution for Mixed-Resolution Multiview Video

Autorzy: Shao-Ping Lu, Sen-Mao Li, Rong Wang, Gauthier Lafruit, Ming-Ming Cheng, Adrian Munteanu
Opublikowane w: IEEE Transactions on Image Processing, Numer 30, 2021, Strona(/y) 1072-1085, ISSN 1057-7149
Wydawca: Institute of Electrical and Electronics Engineers
DOI: 10.1109/tip.2020.3042064

The MPEG Immersive Video Standard – Current Status and Future Outlook

Autorzy: Vinod Kumar Malamal Vadakital, Adrian Dziembowski, Gauthier Lafruit, Franck Thudor, Gwangsoon Lee, Patrice Rondao Alface
Opublikowane w: IEEE Multimedia, Numer vol. 29, no. 3, 21 Sept. 2022, 2022, Strona(/y) 101-111, ISSN 1941-0166
Wydawca: IEEE Computer Society

Light Field Rendering for non-Lambertian Objects

Autorzy: Sarah Fachada, Daniele Bonatto, Mehrdad Teratani, Gauthier Lafruit
Opublikowane w: Electronic Imaging, Numer 2021/2, 2021, Strona(/y) 54-1-54-8, ISSN 2470-1173
Wydawca: Electronic Imaging
DOI: 10.2352/issn.2470-1173.2021.2.sda-054

Virtual Reality and Light Field Immersive Video technologies for Real-World applications

Autorzy: Gauthier Lafruit, Mehrdad Teratani
Opublikowane w: 2022, Strona(/y) 377, ISBN 978-1-78561-578-8
Wydawca: IET, the Institute of Engineering and Technology

MPEG Immersive Video: Tutorial VCIP 2021

Autorzy: Bart Kroon, Dawid Mieloch, Gauthier Lafruit,
Opublikowane w: IEEE International Conference on Visual Communications and Image Processing, VCIP 2021, Numer 5 Dec 2021, 2021
Wydawca: IEEE

View Synthesis Tool for VR Immersive Video

Autorzy: Sarah Fachada, Daniele Bonatto, Mehrdad Teratani and Gauthier Lafruit
Opublikowane w: 3D Computer Graphics, 2022, ISBN 978-1-80355-499-0
Wydawca: IntechOpen
DOI: 10.5772/intechopen.102382

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