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Zawartość zarchiwizowana w dniu 2024-05-24

VIRtual Team User Environment

Cel

You are at a meeting table with people spaced around in front of you. You are able to communicate with them effectively as if they are sitting next to you in the same room, in fact you are led to believe they are present in the same room - but they are actually located at several remote locations. For many types of meeting this high-realism telepresence conferencing system will replace the need to travel. Technologies in computer vision and graphics have developed to a position where this vision is achievable. VIRTUE will make this happen in Europe. Achieving this vision will require practical and efficient solutions to technology issues, most importantly wide viewpoint synthesis from multiple cameras that deals with occlusion, and object segmentation from non-uniform backgrounds. A comprehensive set of user experiments will ensure the result is an empirically validated demonstrator. You are at a meeting table with people spaced around in front of you. You are able to communicate with them effectively as if they are sitting next to you in the same room, in fact you are led to believe they are present in the same room - but they are actually located at several remote locations. For many types of meeting this high-realism telepresence conferencing system will replace the need to travel. Technologies in computer vision and graphics have developed to a position where this vision is achievable. VIRTUE will make this happen in Europe. Achieving this vision will require practical and efficient solutions to technology issues, most importantly wide viewpoint synthesis from multiple cameras that deals with occlusion, and object segmentation from non-uniform backgrounds. A comprehensive set of user experiments will ensure the result is an empirically validated demonstrator.

OBJECTIVES
VIRTUE's main project objectives are:
1. To develop the innovative technology necessary to produce a convincing impression of presence in a semi-immersive teleconferencing system;
2. To integrate and demonstrate a telepresence system incorporating such innovative techniques;
3. To investigate the human factors involved in maximising the effectiveness and realism of telepresence and to use them to drive the design of the system.

DESCRIPTION OF WORK
The project consists of five logical phases listed in chronological order below although they overlap significantly in start and end dates:
- Requirements (based on human factors and technical issues);
- Algorithm development (image acquisition and rendering algorithms suitable to be ported to the real-time platform);
- Real-time platform implementation ( developing a real-time image processing platform and implementing the algorithms upon it);
- System implementation (development of the system components including audio and video coding, virtual environment and construction of the complete end-to-end system incorporating the real-time platform);
- Assessment (technical and user assessment tests) In addition, Human Factors experiments will be performed in parallel with these technology developments.

The project therefore consists of five workpackages as follows:
- Algorithms - this workpackage will develop novel image processing algorithms for telepresence videoconferencing that are suitable to be ported t the real-time platform;
- Real-time platform - development of a real-time platform for analysis and rendering and porting the code developed in the Algorithms workpackage to it;
- System - construction of an end-to-end system including physical system set-up, coding, transmission and display;
- Human factors - user requirements analysis, human factors experiments on each of the key features of the system and system evaluation;
-Management - management of the project including planning, proactive management, tracking progress and taking corrective actions when required, reporting, publicity and exploitation plans.

Dziedzina nauki (EuroSciVoc)

Klasyfikacja projektów w serwisie CORDIS opiera się na wielojęzycznej taksonomii EuroSciVoc, obejmującej wszystkie dziedziny nauki, w oparciu o półautomatyczny proces bazujący na technikach przetwarzania języka naturalnego. Więcej informacji: Europejski Słownik Naukowy.

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Program(-y)

Wieloletnie programy finansowania, które określają priorytety Unii Europejskiej w obszarach badań naukowych i innowacji.

Temat(-y)

Zaproszenia do składania wniosków dzielą się na tematy. Każdy temat określa wybrany obszar lub wybrane zagadnienie, których powinny dotyczyć wnioski składane przez wnioskodawców. Opis tematu obejmuje jego szczegółowy zakres i oczekiwane oddziaływanie finansowanego projektu.

Zaproszenie do składania wniosków

Procedura zapraszania wnioskodawców do składania wniosków projektowych w celu uzyskania finansowania ze środków Unii Europejskiej.

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System finansowania

Program finansowania (lub „rodzaj działania”) realizowany w ramach programu o wspólnych cechach. Określa zakres finansowania, stawkę zwrotu kosztów, szczegółowe kryteria oceny kwalifikowalności kosztów w celu ich finansowania oraz stosowanie uproszczonych form rozliczania kosztów, takich jak rozliczanie ryczałtowe.

CSC - Cost-sharing contracts

Koordynator

BRITISH TELECOMMUNICATIONS PLC
Wkład UE
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Adres
81 NEWGATE STREET
EC1A 7AJ LONDON
Zjednoczone Królestwo

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Koszt całkowity

Ogół kosztów poniesionych przez organizację w związku z uczestnictwem w projekcie. Obejmuje koszty bezpośrednie i pośrednie. Kwota stanowi część całkowitego budżetu projektu.

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