Descrizione del progetto
Dalla macchina da stampa alla rivoluzione della realtà estesa
In un panorama tecnologico che riecheggia l’impatto trasformativo esercitato da Johannes Gutenberg sulla stampa (con l’invenzione della macchina da stampa a caratteri mobili, intorno al 1440), il progetto XR2Industry, finanziato dall’UE, emerge come pioniere della realtà estesa (XR, extended reality). Concentrandosi sulla privacy dei dati, sulla responsabilizzazione e sulla rilevanza industriale, XR2Industry prefigura una piattaforma aperta. Lynx, il vettore della piattaforma hardware, mette in connessione ricercatori ed esperti legali di primo piano, garantendo la conformità al GDPR, nell’ambito di una collaborazione che si estende a soggetti quali sviluppatori di contenuti, esperti di soluzioni di realtà virtuale ed estesa e utenti finali. Nel complesso, il progetto punta a un approccio olistico che abbracci l’intera catena del valore della realtà estesa: riunendo nove partner e sostenendo 12 terze parti, XR2Industry copre diverse zone dell’Europa e prevede un impatto economico sostanziale, inaugurando l’era industriale della realtà estesa.
Obiettivo
Why is Gutenberg considered as the inventor of printing? Because he popularised a process, tailored at contemporary needs, taking advantage of a technical background and enabling a dramatic empowerment of knowledge sharing.
XR2Industry will be the Gutenberg of XR. Its priorities are: data privacy, empowerment, industrial relevance, openness.
To this extent Lynx, hardware platform carrier, gathered key partners alongside with UPV, project coordinator to address these issues towards an open platform:
i) a research group (UPV) specialised in technological solution's acceptance, impact on workers delivering key insights in building the right platform, ii) a group of lawyers (LML) delivering key insights in ensuring GDPR compliance and related best practices, along with iii) companies excelling in developing compliant and relevant content, while mastering the technology (ALT, SSQ), iv) an expert partner in large scale delivery of VR/XR solutions (TKP) ensuring no hurdle impairs a full industrial empowerment, while industrial expectations and needs are brought by v) end users (GFP as partners and further through XR2Industry's Advisory board). In addition, FBA and FBC will provide a critical support in operating cascade fundings. These laters will empower stakeholders in technology structuration on XR platform, bring complementary insights on standardisation, and empower industrial users on the human-centric framework.
Bringing XR to industry will be possible only when the full value chain is considered (knowledge holders, technology providers and integrators, distributors, end-users) as in XR2Industry. Moreover openness is key to enable empowerment, while not precluding partners' and third-parties' exploitation.
XR2Industry will gather 9 partners, support 12 third parties, and through advisory board and clustering activities, will leverage impact all over Europe. The foreseen direct turnover is estimated at several hundreds M€, with even larger indirect impacts on end-users.
Programma(i)
Meccanismo di finanziamento
HORIZON-IA - HORIZON Innovation ActionsCoordinatore
46022 Valencia
Spagna