European Commission logo
polski polski
CORDIS - Wyniki badań wspieranych przez UE
CORDIS

Information Theoretic Evaluation of Random Content Generation in Games

Publikacje

Time as it could be measured in artificial living systems

Autorzy: Andrei D. Robu, Christoph Salge, Chrystopher L. Nehaniv, Daniel Polani
Opublikowane w: Proceedings of the 14th European Conference on Artificial Life ECAL 2017, 2017, Strona(/y) 360-367, ISBN 978-0-262-34633-7
Wydawca: MIT Press
DOI: 10.7551/ecal_a_061

Generative design in minecraft (GDMC) - settlement generation competition

Autorzy: Christoph Salge, Michael Cerny Green, Rodgrigo Canaan, Julian Togelius
Opublikowane w: Proceedings of the 13th International Conference on the Foundations of Digital Games - FDG '18, 2018, Strona(/y) 1-10, ISBN 9781-450365710
Wydawca: ACM Press
DOI: 10.1145/3235765.3235814

New And Surprising Ways to Be Mean

Autorzy: Christian Guckelsberger, Christoph Salge, Julian Togelius
Opublikowane w: 2018 IEEE Conference on Computational Intelligence and Games (CIG), 2018, Strona(/y) 1-8, ISBN 978-1-5386-4359-4
Wydawca: IEEE
DOI: 10.1109/cig.2018.8490453

Accelerating Empowerment Computation with UCT Tree Search

Autorzy: Christoph Salge, Christian Guckelsberger, Rodrigo Canaan, Tobias Mahlmann
Opublikowane w: 2018 IEEE Conference on Computational Intelligence and Games (CIG), 2018, Strona(/y) 1-8, ISBN 978-1-5386-4359-4
Wydawca: IEEE
DOI: 10.1109/cig.2018.8490447

Organic building generation in minecraft

Autorzy: Michael Cerny Green, Christoph Salge, Julian Togelius
Opublikowane w: Proceedings of the 14th International Conference on the Foundations of Digital Games - FDG '19, 2019, Strona(/y) 1-7, ISBN 9781-450372176
Wydawca: ACM Press
DOI: 10.1145/3337722.3341846

Automatic Generation of Level Maps with the Do What’s Possible Representation

Autorzy: Daniel Ashlock, Christoph Salge
Opublikowane w: 2019 IEEE Conference on Games (CoG), 2019, Strona(/y) 1-8, ISBN 978-1-7281-1884-0
Wydawca: IEEE
DOI: 10.1109/cig.2019.8848032

The Riddle of Togelby

Autorzy: Daniel Ashlock, Christoph Salge
Opublikowane w: 2019 IEEE Conference on Games (CoG), 2019, Strona(/y) 1-8, ISBN 978-1-7281-1884-0
Wydawca: IEEE
DOI: 10.1109/cig.2019.8847990

A Continuous Information Gain Measure to Find the Most Discriminatory Problems for AI Benchmarking

Autorzy: Stephenson, Matthew; Anderson, Damien; Khalifa, Ahmed; Levine, John; Renz, Jochen; Togelius, Julian; Salge, Christoph
Opublikowane w: Note: This paper is accepted but not yet published by IEEE CEC 2020, Numer 1, 2020
Wydawca: IEEE

Leveling the playing field - fairness in AI versus human game benchmarks

Autorzy: Rodrigo Canaan, Christoph Salge, Julian Togelius, Andy Nealen
Opublikowane w: Proceedings of the 14th International Conference on the Foundations of Digital Games - FDG '19, 2019, Strona(/y) 1-8, ISBN 9781-450372176
Wydawca: ACM Press
DOI: 10.1145/3337722.3337750

Generative Design in Minecraft: Chronicle Challenge

Autorzy: Salge, Christoph; Guckelsberger, Christian; Green, Michael Cerny; Canaan, Rodrigo; Togelius, Julian
Opublikowane w: Proceedings of 10th International Conference on Computational Creativity, ICCC2019, Numer 1, 2019, ISBN 978-989-54160-1-1
Wydawca: Association for Computational Creativity

Expanding the Active Inference Landscape: More Intrinsic Motivations in the Perception-Action Loop

Autorzy: Martin Biehl, Christian Guckelsberger, Christoph Salge, Simón C. Smith, Daniel Polani
Opublikowane w: Frontiers in Neurorobotics, Numer 12, 2018, ISSN 1662-5218
Wydawca: Frontiers Research Foundation
DOI: 10.3389/fnbot.2018.00045

Empowerment As Replacement for the Three Laws of Robotics

Autorzy: Christoph Salge, Daniel Polani
Opublikowane w: Frontiers in Robotics and AI, Numer 4, 2017, ISSN 2296-9144
Wydawca: Frontiers
DOI: 10.3389/frobt.2017.00025

Measuring Time with Minimal Clocks

Autorzy: Andrei D. Robu, Christoph Salge, Chrystopher L. Nehaniv, Daniel Polani
Opublikowane w: Artificial Life, Numer 25/4, 2019, Strona(/y) 383-409, ISSN 1064-5462
Wydawca: MIT Press
DOI: 10.1162/artl_a_00303

The AI Settlement Generation Challenge in Minecraft

Autorzy: Christoph Salge, Michael Cerny Green, Rodrigo Canaan, Filip Skwarski, Rafael Fritsch, Adrian Brightmoore, Shaofang Ye, Changxing Cao, Julian Togelius
Opublikowane w: KI - Künstliche Intelligenz, Numer 34/1, 2020, Strona(/y) 19-31, ISSN 0933-1875
Wydawca: Springer
DOI: 10.1007/s13218-020-00635-0

Deceptive Games

Autorzy: Damien Anderson, Matthew Stephenson, Julian Togelius, Christoph Salge, John Levine, Jochen Renz
Opublikowane w: Applications of Evolutionary Computation, Numer 10784, 2018, Strona(/y) 376-391, ISBN 978-3-319-77537-1
Wydawca: Springer International Publishing
DOI: 10.1007/978-3-319-77538-8_26

Intrinsically Motivated Autonomy in Human-Robot Interaction: Human Perception of Predictive Information in Robots

Autorzy: Marcus M. Scheunemann, Christoph Salge, Kerstin Dautenhahn
Opublikowane w: Towards Autonomous Robotic Systems - 20th Annual Conference, TAROS 2019, London, UK, July 3–5, 2019, Proceedings, Part I, Numer 11649, 2019, Strona(/y) 325-337, ISBN 978-3-030-23806-3
Wydawca: Springer International Publishing
DOI: 10.1007/978-3-030-23807-0_27

Wyszukiwanie danych OpenAIRE...

Podczas wyszukiwania danych OpenAIRE wystąpił błąd

Brak wyników