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Gameful approaches for Equity, Diversity and Inclusion education

Publikacje

Motivation no Jutsu: Exploring the Power of Badge Aesthetics in Gamified Learning

Autorzy: Luiz Rodrigues, Armando Maciel Toda, Paula Toledo Palomino, Ana Carolina Tomé Klock, Anderson Avila-Santos
Opublikowane w: Proceedings of the Brazilian Symposium on Computer in Education, Numer 34th, 2023, Strona(/y) 631-643
Wydawca: Sociedade Brasileira de Computação
DOI: 10.5753/sbie.2023.234313

O uso da gamificação e das teorias freireanas na Educação de Jovens e Adultos: um mapeamento sistemático

Autorzy: Leiliane Petri, Ana Carolina Tomé Klock, Isabela Gasparini
Opublikowane w: WORKSHOP DE INFORMÁTICA NA ESCOLA (WIE), Numer 29, 2023, Strona(/y) 1205-1219
Wydawca: Sociedade Brasileira de Computação
DOI: 10.5753/wie.2023.234830

SAGE: A dataset for Smart Adaptive Gamified Education

Autorzy: Armando Toda, Luiz Rodrigues, Paula Toledo Palomino, Ana Carolina Tomé Klock, Filipe Pereira, Elaine Oliveira, Isabela Gasparini, Seiji Isotani, Alexandra Cristea
Opublikowane w: Proceedings of the Brazilian Symposium on Computer in Education, Numer 34th, 2023, Strona(/y) 1098-1108
Wydawca: Sociedade Brasileira de Computação
DOI: 10.5753/sbie.2023.233478

Gamified scaffolding in formal education: A scoping review

Autorzy: Bernice Beukes, Ana Carolina Tome Klock, Nikoletta-Zampeta Legaki, Juho Hamari
Opublikowane w: Proceedings of the Hawaii International Conference on System Sciences, Numer 57th, 2024, Strona(/y) 5144-5153, ISBN 978-0-9981331-7-1
Wydawca: University of Hawaiʻi

Designing tailored gamification: A mixed-methods study on expert perspectives and user behavior in a gamified app for sustainability at work

Autorzy: Jeanine Krath, Ana Carolina Tomé Klock, Benedikt Morschheuser, Nikoletta-Zampeta Legaki, Solip Park, Harald von Korflesch, Juho Hamari
Opublikowane w: Proceedings of the International GamiFIN Conference, Numer 7th, 2023, Strona(/y) 1-12
Wydawca: CEUR-WS

Gamification and Policy Compliance: Results from an Online Vignette Experiment in the Context of Social Distancing for Public Health Security

Autorzy: Eetu Wallius, Ana Carolina Tomé Klock, Juho Hamari
Opublikowane w: Proceedings of the Hawaii International Conference on System Sciences, Numer 56th, 2023, Strona(/y) 2943-2952
Wydawca: ScholarSpace

Rumo à Concepção de Diretrizes para Design da Gamificação sob a ótica da IHC feminista / Towards the Conception of Guidelines for Gamification Design from the perspective of the feminist HCI

Autorzy: Karine Alessandra Cordova, Ana Carolina Tomé Klock, Isabela Gasparini
Opublikowane w: Proceedings of the Brazilian Symposium on Human Factors in Computational Systems, Numer 22nd, 2022, Strona(/y) 116-119
Wydawca: Brazilian Computer Society
DOI: 10.5753/ihc_estendido.2022.226020

How are gameful experience dimensions associated with intrinsic and extrinsic motivation? Results from an online vignette study

Autorzy: Eetu Wallius, Ana Carolina Tomé Klock, Juho Hamari
Opublikowane w: Proceedings of the International GamiFIN Conference, Numer 7th, 2023, Strona(/y) 132-143
Wydawca: CEUR-WS

Affective Memory in Gamified Learning: A Usability Study

Autorzy: Luiz Rodrigues, Daniel Arndt, Paula Palomino, Armando Toda, Ana Carolina Tomé Klock, Anderson Avila-Santos, Seiji Isotani
Opublikowane w: Proceedings of the Brazilian Symposium on Computers in Education, Numer 33rd, 2022, Strona(/y) 585-596
Wydawca: Brazilian Computer Society
DOI: 10.5753/sbie.2022.225748

Storified quizzes in the classroom: a 12-week study in user experience and artificial intelligence courses

Autorzy: Luiz Rodrigues, Paula Toledo Palomino, Armando Maciel Toda, Ana Carolina Tomé Klock
Opublikowane w: Revista Novas Tecnologias na Educação, Numer 21, 2023, Strona(/y) 221–230, ISSN 1679-1916
Wydawca: Universidade Federal do Rio Grande do Sul
DOI: 10.22456/1679-1916.134349

Gamification towards and alongside equity, diversity and inclusion: Looking back to move forward

Autorzy: Ana Carolina Tomé Klock, Paula Toledo Palomino, Luiz Rodrigues, Armando Maciel Toda, Sofia Simanke, Velvet Spors, Brenda Salenave Santana, Juho Hamari
Opublikowane w: New Media & Society, Numer OnlineFirst, 2024, Strona(/y) 1-26, ISSN 1461-4448
Wydawca: SAGE Publications
DOI: 10.1177/14614448241254028

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